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#1
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I recently taught myself how to use blender... improperly. Basically fiddle with the controls until something happens and when it does try it again and remember how.

Modelling for me is like the final frontier for my hobby, for the past 2,3, or 4 years I've been messing with Source Filmmaker and while its easy to improvise like in Garry's Mod, it feels more satisfying when you have a model especially for the thing you're doing. I've always relied on what models I could find rather than produce for myself. Now that i have basic know how around Blender I've staked a claim on the final leg of the hobby before...


I have referred to the Spriters Resource website frequently in the past 5 or so years but via google images, I never knew it was part of a bigger more elaborate content site. 

I'm not the most social butterfly, I'm more of a smelly moth that prefers to hide behind your window shutters during the day rather than swarm toward the porch light.

My SFM movies falter, barely surpassing 100 views in a matter of a month, though I still do it because I enjoy the process of making them. I've recently learned some methods of porting models from "the models resource" to Source Engine for use in my field. 

I actually prefer 2D drawing and stop-motion animation. I'd rather be an artist than some stupid animator with an outdated graphics card.
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#2
Yo, hi, hola, all that jazz.
We have a models resource as you may have already gathered, which will probably help quite a bit with your projects and whatnot.
Hope you have fun here!
[Image: jcKgJbX.png]
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#3
(08-28-2016, 07:16 PM)supersonicbros23 Wrote: I recently taught myself how to use blender... improperly. Basically fiddle with the controls until something happens and when it does try it again and remember how.

Modelling for me is like the final frontier for my hobby, for the past 2,3, or 4 years I've been messing with Source Filmmaker and while its easy to improvise like in Garry's Mod, it feels more satisfying when you have a model especially for the thing you're doing. I've always relied on what models I could find rather than produce for myself. Now that i have basic know how around Blender I've staked a claim on the final leg of the hobby before...


I have referred to the Spriters Resource website frequently in the past 5 or so years but via google images, I never knew it was part of a bigger more elaborate content site. 

I'm not the most social butterfly, I'm more of a smelly moth that prefers to hide behind your window shutters during the day rather than swarm toward the porch light.

My SFM movies falter, barely surpassing 100 views in a matter of a month, though I still do it because I enjoy the process of making them. I've recently learned some methods of porting models from "the models resource" to Source Engine for use in my field. 

I actually prefer 2D drawing and stop-motion animation. I'd rather be an artist than some stupid animator with an outdated graphics card.

That is somehow...depressing Cry
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