Posts: 20
Threads: 10
Joined: Jul 2016
11-07-2016, 08:46 PM
(This post was last modified: 11-07-2016, 08:47 PM by AbsurdBartholomew.
Edit Reason: .WIB turned into B) when closed with parentheses.
)
For some strange reason, about every model has a strange UV map. Either, it inverts, or if it's a ripped .WIB, some models will show the whole face, instead of the main face. (or whatever has a .WIB )
What program are you using to rip and what program are you importing the rips with? The only problems I've ever had with these models was that they are mirrored on the X axis when importing.
Posts: 20
Threads: 10
Joined: Jul 2016
I'm using LegoMoe's .msh to .OBJ tools from RRU. I had to apply Xiron's fix so I can actually upload them. Someone told me it was just the models flipped, and that IS correct, but the faces have strange UV maps causing the whole face to show.