Hello. I didn't know, that anybody apart from me is interested in taking models from that game. Thank you for the info. I am new to 3D models. I want to rip the girl and the horse model for my daughter. For me, the game is boring, but my daughter and her friends love it ( she has got Lifetime StarRider ). What are the steps that needs to be taken to have this model in, lets say, Blender?
edit:
OK, I've found, that .pme is the model object ( and I can load it in the 3D Object Converter ), .pte is the texture. But what are the .pmt and .psm?
edit2:
In this game you can create your own character. There are files like GenericGirl_v4_Hair_Dreads_02.pme or GenericGirl_v4_Hair_SideHair.pme, so I assume that you can make full object with this small objects. But where is GenericGirl Body to which I can add Hairs or Hats?
edit3:
I've found GenericGirl4_KeyPose.pme, but this model is with head, so how can I change head only?
edit4:
I've found, that in this model GenericGirl4_KeyPose.pme are 3 other objects: GenericGirl_v4_Clothes_01_ , GenericGirl_v4_Clothes_Bob and GenericGirl_v4_Head_01_3. But how can I change the head? The heads are in .pmt and .pte formats and for exapmle GenericGirl_v4_Head_02.pmt is 168 bytes and in 3D Object Converter it is not recognize.
edit5:
If I have got my object ( so far without head ) and this object has got his hands down and I want them up, how can I do this in blender?
edit6:
OK, we need to add bones to the object. It is very time consuming and I will do just one character ( object ) for my daughter and that's it. No more playing with objects in 3D