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Pokémon: Play It! .pak files
#1
The graphics and sounds for this game are stored in .pak files. Dragon Unpacker can extract the files, but there's a huge problem: it doesn't find all of them. Just for an example, there 151 Pokémon cries, but it only gives me 25. Is there some other way of extracting the files?
Here's the file.
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#2
maybe there is only 25 pokemon cries but they are played in diffrent pitches, or the 151 pokemon cries are made up by various combinations of the 25 base cries played on top of each other or perhaps both techniques are used
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#3
While that's theoretically possible, it doesn't account for the missing graphics.
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#4
Is there any more .pak files? If so have you checked them?
Game Boy Advance forever!
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#5
(11-25-2016, 04:52 PM)mugenfighter Wrote: Is there any more .pak files? If so have you checked them?
Yes, I have.
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#6
(11-29-2016, 08:35 PM)TeridaxXD001 Wrote:
(11-25-2016, 04:52 PM)mugenfighter Wrote: Is there any more .pak files? If so have you checked them?
Yes, I have.

What about this?
Game Boy Advance forever!
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#7
Code:
# Pokémon: Play It! .pak format
#
# Written by puggsoy
# script for QuickBMS http://quickbms.aluigi.org

get FILES short

for i = 0 < FILES
    get NAMESZ short
    getdstring NAME NAMESZ
    get OFFSET long
    get SIZE long
    
    log NAME OFFSET SIZE
next i

This should extract all the files. The cards.bin file seems to just have some kind of metadata, nothing really useful.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#8
(12-08-2016, 07:38 PM)puggsoy Wrote:
Code:
# Pokémon: Play It! .pak format
#
# Written by puggsoy
# script for QuickBMS http://quickbms.aluigi.org

get FILES short

for i = 0 < FILES
    get NAMESZ short
    getdstring NAME NAMESZ
    get OFFSET long
    get SIZE long
    
    log NAME OFFSET SIZE
next i

This should extract all the files. The cards.bin file seems to just have some kind of metadata, nothing really useful.

Strange, there's still only 26 cries. Could it have something to do with the fact I'm extracting from Version 1 rather than Version 2? I thought the only difference was a couple of bug fixes.
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#9
Well the script definitely extracts everything in there. Are there any other .pak files where they might be?
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#10
There's "Audio.pak," which contains dialogue from Julie, the game's hostess, "Lesson.pak," which contains graphics for instructions and .dek files, "Sfx.pak," which contains more generic sound effects, and "UI.pak," which contains a bunch of .is files.

And you're right: it does seem to be extracting all the files present. Which is all the more troubling. There should be both card graphics and cries for all 151 Generation I Pokémon. But there aren't enough of either type.

All I can think of is that Version 1 doesn't have all Pokémon, but Version 2 does.
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#11
Yeah, I wouldn't know then. Trying version 2 seems to be the best bet, if you're able to.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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#12
(12-10-2016, 05:04 AM)puggsoy Wrote: Yeah, I wouldn't know then. Trying version 2 seems to be the best bet, if you're able to.

I already posted a link for rar files containing all of version 2's extracted files; as well as, the images, sounds, and movies not in pak files. I do know that version 1 didn't have all the cards, that is one reason version 2 was released. So somebody might want to check that link.
Game Boy Advance forever!
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#13
(12-10-2016, 12:32 PM)mugenfighter Wrote:
(12-10-2016, 05:04 AM)puggsoy Wrote: Yeah, I wouldn't know then. Trying version 2 seems to be the best bet, if you're able to.

I already posted a link for rar files containing all of version 2's extracted files; as well as, the images, sounds, and movies not in pak files. I do know that version 1 didn't have all the cards, that is one reason version 2 was released. So somebody might want to check that link.

Sorry, I totally missed that post, somehow. However, the link doesn't seem to work.
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#14
(12-10-2016, 07:29 PM)TeridaxXD001 Wrote:
(12-10-2016, 12:32 PM)mugenfighter Wrote:
(12-10-2016, 05:04 AM)puggsoy Wrote: Yeah, I wouldn't know then. Trying version 2 seems to be the best bet, if you're able to.

I already posted a link for rar files containing all of version 2's extracted files; as well as, the images, sounds, and movies not in pak files. I do know that version 1 didn't have all the cards, that is one reason version 2 was released. So somebody might want to check that link.

Sorry, I totally missed that post, somehow. However, the link doesn't seem to work.

Here try these links:

http://www.mediafire.com/file/u6no6inw9g...ources.rar

http://www.mediafire.com/file/vb4ejc8l97....part1.rar

http://www.mediafire.com/file/tw6t2tz39w....part2.rar

http://www.mediafire.com/file/qr7ni9pnru....part3.rar
Game Boy Advance forever!
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#15
(12-11-2016, 09:06 AM)mugenfighter Wrote:
(12-10-2016, 07:29 PM)TeridaxXD001 Wrote:
(12-10-2016, 12:32 PM)mugenfighter Wrote: I already posted a link for rar files containing all of version 2's extracted files; as well as, the images, sounds, and movies not in pak files. I do know that version 1 didn't have all the cards, that is one reason version 2 was released. So somebody might want to check that link.

Sorry, I totally missed that post, somehow. However, the link doesn't seem to work.

Here try these links:

http://www.mediafire.com/file/u6no6inw9g...ources.rar

http://www.mediafire.com/file/vb4ejc8l97....part1.rar

http://www.mediafire.com/file/tw6t2tz39w....part2.rar

http://www.mediafire.com/file/qr7ni9pnru....part3.rar

Thanks! I guess you're right, they're only in Version 2.

Were you going to submit these, or should I? I actually have a copy of Version 2 myself, now, so I can just re-rip them, too.
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