11-30-2016, 01:55 PM
That's great! Sounds/looks like this game shouldn't be too hard to rip from!
Mega Man Ripping Project (Classic/X)
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11-30-2016, 01:55 PM
That's great! Sounds/looks like this game shouldn't be too hard to rip from!
11-30-2016, 06:37 PM
Unfortunately, I can't rip the Robot Masters. For whatever reason, they don't show up on vram.
11-30-2016, 06:55 PM
That's really bizarre. What a shame.
11-30-2016, 07:17 PM
I messed up and accidentally reversed the names of Shururun and Spinning Gabyoall. I just posted revisions for them. I'll also post a revision for the Cannon later, it has a second palette.
Thanked by: Ton
12-01-2016, 07:59 AM
(This post was last modified: 12-01-2016, 08:03 AM by Magma MK-II.)
Bunby Tank DX ![]() Fire Metall ![]() Sisi Roll ![]() Dodonpa Cannon updated. By the way, maybe the Saturn section could be fused with the PSX one, given how little there is of exclusive stuff there. Thanked by: Garamonde, Random Talking Bush
12-01-2016, 08:33 AM
If the Saturn rips are identical, down to the color codes, to the PSX ones, we could probably do that.
12-02-2016, 08:13 AM
Thanked by: Random Talking Bush
12-02-2016, 08:35 AM
Very nice!
I just created a Saturn X3 section for the borders. I love those windup guys!
12-03-2016, 01:04 PM
Thanked by: Ton, Garamonde, Random Talking Bush, sutinoer
Thanked by: Ton, Random Talking Bush, Garamonde
12-04-2016, 07:06 PM
Japan loves bag worms.
12-05-2016, 08:15 AM
Thanked by: Random Talking Bush, Ton, Garamonde
12-05-2016, 09:10 AM
JUMP JUMP SLIDE
Great job! I don't remember Bliking at all. |
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