Well, the reason they want me to change it completely is because it distracts them from the gameplay and it's busy to read for their eyes. If it would have been only the hues, that wouldn't be that bad.
I like a autumn like grassy level as the first level (since I didn't see that often in games, unlike Green "insert object here" Level/Zone/Arena) and I like Cappani being reddish coloured (I did other colours before and it only looked weird), but if this is too big of a problem, I will look what I can do about it.
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Yes but I think asking feedback when we finish a game is better. Otherwise we can't have a global overview of the game.
But it's my point of view.
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That animated preview in the OP is gorgeous. I'm about to read through this now, it looks really cool at a first glance!
Alright, I am getting back to this project slowly. Sorry for letting anyone wait with new progress... did had quite a rough time. Still being very busy with school and twitch currently, but I will continue working on this game again the next days.
I started to work on the background for my beach levels (which is almost finished... probably needs fine-tuning afterwards, but otherwise it should be done). I will show it here once it's finished. Hopefully I can move my lazy self to finally code the enemies and figure out a way to fix the moving platforms, which were driving me crazy, because the player keeps falling through them randomly and I don't know why that is.
I also started to make the graphics for the "end of level bonus game". Here again, I really don't have anything to show yet, because I just started these recently. Still have no idea really what exactly the minigame will be, but I keep brainstorming ideas until I get something, that is both fun enough and not like an absolute carbon copy of a minigame from Kirby.
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Good progress ! (I hope that you will get downloads...)
Can I port your game on Wii
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This looks like a very interesting game! I'm intrigued by where you might be taking this. Keep updating this for sure!