These textures from Captain Toad: Treasure Tracker don't work with the GTX tools (even after using the fixer script). Could someone look into them? https://drive.google.com/file/d/0B_yBl-1...sp=sharing
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Captain Toad screenshot textures
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05-13-2017, 03:16 AM
Seems to be working fine for me, it output a bunch of DDS files which I was able to convert to PNG easily.
05-13-2017, 05:18 AM
ShadowTunnelStage.gtx comes out like this though:
The edges might be supposed to be like that, because they aren't displayed in-game, but look at the left edges of of shadows - is that right?
05-13-2017, 01:01 PM
(This post was last modified: 05-13-2017, 02:13 PM by Random Talking Bush.)
(05-13-2017, 05:18 AM)Hiccup Wrote: The edges might be supposed to be like that, because they aren't displayed in-game, but look at the left edges of of shadows - is that right?Apparently, that's just the way they are. For whatever reason the red and blue channels are kinda blurry-looking, which is what's creating the discoloration around the edges. I did a texture dump using Cemu, and it turned out the same way, so it's not a conversion error... |
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