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Blinx The Time Sweeper Models
#16
Has there been any result, have you left this project forgotten or are you still following it?

Look at this, updated model researcher, now has HEX View included there, and it's much easier

https://www.youtube.com/watch?time_conti...zh1i8Dp9Q4
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#17
I've been watching this post for a long time now. I was hoping you guys would eventually come up with something. I love this game to bits and this is by far the closest I've ever seen anyone get to ripping the game. Are you guys planning to continue with this? When I learn to rip things, I would love to help out with this.
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#18
(06-26-2018, 06:18 PM)RytmiKing Wrote: I've been watching this post for a long time now. I was hoping you guys would eventually come up with something. I love this game to bits and this is by far the closest I've ever seen anyone get to ripping the game. Are you guys planning to continue with this? When I learn to rip things, I would love to help out with this.

I've looked into it with Model Researcher and was unable to get the face polygons to work. I think a good chunk of the Files are Compressed, which is why the Face Values and some Submeshes are impossible to find. I still think it will eventually be possible to get the Models though. CXBX-Reloaded is being worked on to Run as many Xbox Games as possible, and Once Blinx the Time Sweeper becomes compatible with it, we may be able to Rip it with Ninja Ripper, or Rip the Model from a Save State if possible.
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#19
The ninjaripper extracts it from you in T-POSE in CXBX and you probe it with the Jet Set Radio

Can you show me the models that you could rip it?
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#20
Someone by the name of BakerDonkey is developing a Python Script that can extract Models from the Game. https://github.com/bakerdonkey/pyBlinx

I have no idea how to get the Script to work but someone made a Tweet showcasing a Ripped Level Model https://twitter.com/StuartPentelow/statu...6443385857
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#21
Lol, so you can easily rip blinx and you can make blinx to Source Filmmaker and Garrys Mod as Player model, thank you so much for creating the script

just need to ask that I can rip to blinx to download
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#22
(09-12-2018, 11:03 PM)Javo_2131 Wrote: Lol, so you can easily rip blinx and you can make blinx to Source Filmmaker and Garrys Mod as Player model, thank you so much for creating the script

just need to ask that I can rip to blinx to download

The Python Script is good with Ripping Objects but doesn't have the ability to rip Character Models yet. The author, BakerDonkey, might be busy with other stuff so the Script seems to be on hold for now. However, BlinxGlitches and the folks at Blinx Corps Discord have been doing some impressive work reconstructing the Models using the Vertex Data from the Files. They where able to find more Vertex data that i couldn't find and are busy adding the Polygons to Blinx's Facial and Body Meshes along with some Sweepers.
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#23
Could you send me a link to see where they are doing it, and what else was ripped?
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#24
(09-13-2018, 09:52 PM)Javo_2131 Wrote: Could you send me a link to see where they are doing it, and what else was ripped?

Go to the Blinx The Time Sweeper Fansite and you should see a Link to the Discord on top. The Model progress is in Technical.
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#25
How is the process going?
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#26
Reasearch was only done a few days ago. Until they find the UVs, no sense in worrying about the models. Just be patient until they find em.
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#27
How is the process going?
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#28
(12-11-2018, 04:34 PM)Javo_2131 Wrote: How is the process going?

g*sh forbid they DON'T rip the models from the game. that'd be terrible How YOU Doin'?How YOU Doin'?How YOU Doin'?

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