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The .wii format?
#1
Hi! I'm trying to extract the models from the Cartoon Network: Punch Time Explosion xl for the Wii. Mainly Toiletnator since I didn't see that model on the model resource section of the game. Since is indeed possible to rip these models because someone on here has done it. Could someone help? When I use dolphin to check the properties of the files the models seem to be these .wii format things. I looked everywhere on google but can't find a way around this. Thank you!
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#2
There's QuickBMS scripts for the PS3 version here:
http://ps23dformat.wikispaces.com/Non+PS...02967b2e9a
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#3
Neutral 
(09-05-2017, 09:44 PM)lemurboy12 Wrote: There's QuickBMS scripts for the PS3 version here:
http://ps23dformat.wikispaces.com/Non+PS...02967b2e9a

The link does not work  Sad
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#4
(06-23-2021, 04:28 PM)thekale Wrote:
(09-05-2017, 09:44 PM)lemurboy12 Wrote: There's QuickBMS scripts for the PS3 version here:
http://ps23dformat.wikispaces.com/Non+PS...02967b2e9a

The link does not work  Sad
Try the Wayback Machine archive
[Image: OOovP5l.gif]
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#5
I found the BMS script for the models on Internet Archive, now I need to find how the textures were extracted.

Found the textures, now I need to know how the uvs were fixed
The entire Madagascar trilogy >>>>>>>>>>> Toy Story 4
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#6
(12-15-2022, 12:48 PM)Weed666942 Wrote: I found the BMS script for the models on Internet Archive, now I need to find how the textures were extracted.

Found the textures, now I need to know how the uvs were fixed

probably putting the model into noesis and re-exporting from with the uvs flipped
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