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The .wii format? - Printable Version

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+---- Thread: The .wii format? (/thread-31605.html)



The .wii format? - Tundraviolet - 09-05-2017

Hi! I'm trying to extract the models from the Cartoon Network: Punch Time Explosion xl for the Wii. Mainly Toiletnator since I didn't see that model on the model resource section of the game. Since is indeed possible to rip these models because someone on here has done it. Could someone help? When I use dolphin to check the properties of the files the models seem to be these .wii format things. I looked everywhere on google but can't find a way around this. Thank you!


RE: The .wii format? - lemurboy12 - 09-05-2017

There's QuickBMS scripts for the PS3 version here:
http://ps23dformat.wikispaces.com/Non+PS2+Games?responseToken=0889ccdab6806b0e320fb3102967b2e9a


RE: The .wii format? - thekale - 06-23-2021

(09-05-2017, 09:44 PM)lemurboy12 Wrote: There's QuickBMS scripts for the PS3 version here:
http://ps23dformat.wikispaces.com/Non+PS2+Games?responseToken=0889ccdab6806b0e320fb3102967b2e9a

The link does not work  Sad


RE: The .wii format? - Fawfulthegreat64 - 06-25-2021

(06-23-2021, 04:28 PM)thekale Wrote:
(09-05-2017, 09:44 PM)lemurboy12 Wrote: There's QuickBMS scripts for the PS3 version here:
http://ps23dformat.wikispaces.com/Non+PS2+Games?responseToken=0889ccdab6806b0e320fb3102967b2e9a

The link does not work  Sad
Try the Wayback Machine archive


RE: The .wii format? - BillyBnMOfficial - 12-15-2022

I found the BMS script for the models on Internet Archive, now I need to find how the textures were extracted.

Found the textures, now I need to know how the uvs were fixed


RE: The .wii format? - Grounder - 12-15-2022

(12-15-2022, 12:48 PM)Weed666942 Wrote: I found the BMS script for the models on Internet Archive, now I need to find how the textures were extracted.

Found the textures, now I need to know how the uvs were fixed

probably putting the model into noesis and re-exporting from with the uvs flipped