09-25-2017, 09:04 PM
(This post was last modified: 09-28-2017, 02:00 AM by Nooga.
Edit Reason: update
)
Heya everyone. Figured I'd make my first foray into the wonderful world of model ripping by taking the models from Lightseekers Awakening! It's a Unity-based game so it shouldn't be too horrible.
I'll probably just export whatever I find, but my aim's to get all the Tyrax models first.
Any help is appreciated. Hopefully I'll make some progress!
So far I've found all the material files, so I'll keep those on hand in case someone can do a better job at getting the actual models.
EDIT: Models have been located! I'll get ripping!
EDIT: I have almost every single model, texture, material etc in my sweaty little paws, but I can't seem to get them together properly. I'll upload some of them anyway and see if one of you fellas might be able to fix it. Might be UVs because the textures aren't working properly.
TOOLS I'M USING
-DevXUnity Unpacker Pro version
-Blender
NOTE: YOU WILL NEED 3DS MAX, VUE OR VRAY TO OPEN THE MATERIALS
Here's some of the character/enemy models I've got so far. Inside is a model (obj), texture (png), and presumably a material file (mat). No bones, but I CAN ACCESS THEM! I just don't know what file format they're in.
Day 1
EDIT: Got the obb open, everything else is there! I think the UVs may need flipping though, I can't do that myself, so if someone else can, these will be ready for submission!
EDIT: Uploaded Zilia and some generic Tyrax NPCs
EDIT: Worked out how to fix the UVs (gotta flip vertically). I'm gonna start uploading soon.
I'll probably just export whatever I find, but my aim's to get all the Tyrax models first.
Any help is appreciated. Hopefully I'll make some progress!
So far I've found all the material files, so I'll keep those on hand in case someone can do a better job at getting the actual models.
EDIT: Models have been located! I'll get ripping!
EDIT: I have almost every single model, texture, material etc in my sweaty little paws, but I can't seem to get them together properly. I'll upload some of them anyway and see if one of you fellas might be able to fix it. Might be UVs because the textures aren't working properly.
TOOLS I'M USING
-DevXUnity Unpacker Pro version
-Blender
NOTE: YOU WILL NEED 3DS MAX, VUE OR VRAY TO OPEN THE MATERIALS
Here's some of the character/enemy models I've got so far. Inside is a model (obj), texture (png), and presumably a material file (mat). No bones, but I CAN ACCESS THEM! I just don't know what file format they're in.
Day 1
EDIT: Got the obb open, everything else is there! I think the UVs may need flipping though, I can't do that myself, so if someone else can, these will be ready for submission!
EDIT: Uploaded Zilia and some generic Tyrax NPCs
EDIT: Worked out how to fix the UVs (gotta flip vertically). I'm gonna start uploading soon.