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(11-11-2017, 03:54 PM)Crauzer Wrote: Few days ago I released a new version but forgot to post it here: https://github.com/Crauzer/Obsidian/releases/tag/1.4.1
Also if you guys wanna chat then come here and tag me: https://discord.gg/SUHpgaF
As always a wonderful job.
but I want to make a query .. when I extract a skin, it does not identify the names of the animations (* .anm)
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And also the extraction of the skins and textures don't have names anymore (.skn/.skl/.anim/).
The files don't get extracted in in the right file structure.
HOpe this will be implemented again in a next release,
thanks for the awsesome program,
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(12-06-2017, 03:14 PM)Crauzer Wrote: https://github.com/Crauzer/Obsidian/rele...ag/1.4.1.1
Any advance to get the names of the ".anm?
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Okay I extracted the files i got alot of BNK Files and also some with random characters. Am i supposed to do something else with a different program? Sorry Im really new to this.
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01-13-2018, 09:49 AM
(This post was last modified: 01-13-2018, 09:50 AM by octolingone.)
(01-10-2018, 04:51 AM)hatake_ventus Wrote: Okay I extracted the files i got alot of BNK Files and also some with random characters. Am i supposed to do something else with a different program? Sorry Im really new to this.
Did you extract with wooxy or obsidian?
If you extracted a .wad file with obsidian you should end up with a folder with assets and data folders.
Keep in mind wooxy is pretty poop right now. I'd suggest extracting models with obsidian.
Go to the assets > skins > [your champion] > [extracted skin folders]
once you have those folders with the .skl and .skn files you can use wooxy, blender with an LoL plugin or LoL2Dae to convert them to dae/obj or whatever else.
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wanted to ask if anyone knew how to rip maps yet, I want to rip the star guardian maps and upload them but the file type is different from summoners rift
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(01-26-2018, 08:24 PM)Lena3D Wrote: wanted to ask if anyone knew how to rip maps yet, I want to rip the star guardian maps and upload them but the file type is different from summoners rift
Does anybody have any info on ripping from maps yet? Would very much like to be able to upload them (especially the star guardian ones)
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I rip some fragments oft the map with DX ripper.
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(03-23-2018, 04:38 PM)sutinoer Wrote: I rip some fragments oft the map with DX ripper.
You mean ninja ripper?
I considered that but the map id like to rip from isnt playable at the moment
I have the game files of the map, but can't extract them like I can Summoners Rift.
Summoners Rift is the only rippable map
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I meant 3d ripper dx he makes a screenshot of a game only in 3d.
Link:
http://www.deep-shadows.com/hax/3DRipperDX.htm
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(03-26-2018, 03:40 PM)sutinoer Wrote: I meant 3d ripper dx he makes a screenshot of a game only in 3d.
Link:
http://www.deep-shadows.com/hax/3DRipperDX.htm
It still wont work because
The current maps I want to rip
Arent available for gameplay
I remember crauzer saying he'd explain how to
Rip from the map files but he never got back to me
Was hoping someone here knew how to use the maps files from the LoL client to extract it to obj or another useable 3d format
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05-17-2018, 05:25 PM
(This post was last modified: 05-17-2018, 05:36 PM by proforce.)
When extracting SKN files from Pyke (Base skin). No object appears in the Woozy viewer. If I convert them into OBJ or DAE. Random polygons or bug appear.
This can be some Error in the compression? or a new file policy?
PD : Skin01 is fine. There is only error in Base Skin
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05-18-2018, 02:01 PM
(This post was last modified: 05-18-2018, 02:02 PM by octolingone.)
You need obsidian to extract from league now
Leagues format is different
You need to extract him from his WAD file
And if you were using obsidian
You may need to update it
Or you have the wrong WAD file