(05-18-2018, 02:01 PM)Lena3D Wrote: You need obsidian to extract from league now
Leagues format is different
You need to extract him from his WAD file
And if you were using obsidian
You may need to update it
Or you have the wrong WAD file
Pyke is already on the live server.
But I still can not visualize it.
I can correctly extract the SKN. But looking at him in Wooxy, Maya. or any other 3D program. Only triangles are seen together.
Anyone could visualize it ??
PD : in the PBE server I use Woozy and Obsidian since pyke is compressed in a WAD file .. But in the live server. I do not need obsidian, since it is correctly unzipped in \ DATA \ Characters folders
06-02-2018, 01:32 PM (This post was last modified: 06-02-2018, 01:35 PM by octolingone.)
Oooh he may have the same issue as elementalist lux
You need a specific program for that
I forget who made it
I'll write back when I remember how to fix it
The 3D Object Converter is for Windows http://3doc.i3dconverter.com
Pyke's models work just fine for me in Wooxy, as do the messed-up Elementalist Lux models. Which version of Wooxy are you using? I have 1.6.1.1.
Also, does anyone happen to have Swain's original models on hand? I had them, but I apparently deleted them while ripping the redesigned models, and they don't seem to be in the game's data anymore.
when I try to open the .dae file in some 3D program like Cinema 4D it simply stops working, or when I try in other programs like 3D Object Converter 6.40 it does not appear anything and everything goes blank.
I'm doing a site focused on the developers of League Of Legends, even for beginners.[NOT FINISHED]
(06-02-2018, 06:57 PM)RiffRaff1138 Wrote: Pyke's models work just fine for me in Wooxy, as do the messed-up Elementalist Lux models. Which version of Wooxy are you using? I have 1.6.1.1.
Also, does anyone happen to have Swain's original models on hand? I had them, but I apparently deleted them while ripping the redesigned models, and they don't seem to be in the game's data anymore.
From what ive seen its different for everyone
I think its a graphics card error by chance
For some the lux models dont work at all, are messed up, or work fine
Its also possible riot patched and fixed the lux
Model as she loaded in game messed up as well
I dont know if the pyke issue is related
I didnt extract my models with wooxy though
Ive been using obsidian by crauzer
I just realized proforce mentioned trying to convert Pyke's model to .DAE with Wooxy. The version I have can only convert to .OBJ. It's also the latest version, so proforce must have an earlier version.
If you must have the model in a format that supports a skeleton, it looks like 3D Object Converter is your only choice. Nothing else that I know of supports both the faulty models and skeletal model export.
Wooxy doesnt export to .Dae
Wooxy only exports to .obj
LoL2Dae can convert the skn./skl. to .Dae after getting models from wooxy or obsidian.
LoL2Dae can keep the skeleton of the models but the older models are glitchy
Can someone help me acquire the model and textures of 'VileMaw'? I know the filename is simply 'spiderboss' but only two parts of it can be found in Obsidian, everything else is hashed...
(06-02-2018, 06:57 PM)RiffRaff1138 Wrote: Pyke's models work just fine for me in Wooxy, as do the messed-up Elementalist Lux models. Which version of Wooxy are you using? I have 1.6.1.1.
Also, does anyone happen to have Swain's original models on hand? I had them, but I apparently deleted them while ripping the redesigned models, and they don't seem to be in the game's data anymore.
I did not even know there was a version other than the Wooxy I had. It worked .... thanks
06-08-2018, 01:36 PM (This post was last modified: 06-08-2018, 01:38 PM by WollieWoltaz.)
I think it's a problem with pyke's mesh or maybe some weighting issues. Because the bones do animate correctly in 3ds max but the mesh turns completely deformed. It becomes one triangular mesh.
I think someone with the knowledge has got to take a look inside the .skn/.skl or .anm files to look for something that can be fixed. (If it's even possible)
Or the developer of LolToDae needs to update his tool for the new Champion and maybe champions in the near future...
question.. already converted the skn dds and skl together.. when loading the dae file theres no texture.. also how can i import with posing in animation to obj??
(07-25-2018, 07:58 PM)TerraSaurus Wrote: Where can I find the Turret models? I cant seem to find them only the textures.
Are you using obsidian?
May still need to extract those with wooxy
I'm not too sure if map assets have been moved to WAD yet??
I'd say maybe try using the newest version of obsidian to extract before anything else.
Wooxy may be the answer to this though.