Users browsing this thread:
Digimon Masters Online Re-Ripping
#1
After going through hard work to organize the Digimon models by their levels, the models could need a bit of a re-rip since the whole models are ripped as .obj files.

I need to know what program I need to use for ripping the game in the future, so all the models can be ripped as .dae, .fbx, and .smd files.

(The only known Digimon that's new in-game is Kokuwamon and its Digivolution line, introduced in May 16, 2017)
Reply
Thanked by:
#2
Noesis supports nif files mate. You'll also need a .hp / .hf extractor.
Reply
Thanked by:
#3
(03-16-2018, 07:59 PM)Ecelon Wrote: Noesis supports nif files mate. You'll also need a .hp / .hf extractor.

How do I rip convert(?) the models as a .dae, .fbx, and .smd file if I extract it?
Reply
Thanked by:
#4
Noesis can convert to fbx and dae. Though, you might have to reapply textures, using either 3ds max or blender.
Reply
Thanked by:
#5
What about ripping the areas of the game as well? Do I use the same method or no?
Reply
Thanked by:
#6
I would assume as much, though I never tried the level stuff myself
Reply
Thanked by:
#7
Can you rip all the models of Digimon Master?
Reply
Thanked by:


Forum Jump: