08-26-2018, 03:32 AM
(This post was last modified: 09-02-2018, 04:27 AM by shadowman44.)
Hi everyone so my previous post mentioned my N64 WIP model.
Here's what I'm having trouble with. For one thing I cannot seem to align the model within the center of the Blender grid, no matter what I do I just cannot figure out how to get it moved to where the camera angle won't get screwed over when I zoom in on it.
Now in Blender, I don't know how to apply textures to the model, that is why the model is untextured here.
Keep in mind: This is the first model I have ever ripped before, it may be rough but that's what happens to all of us on our first time doing something.
The ZIP file I've provided contains the Blender project file, the textures, and most importantly the original WRL file that I dumped from Project 64 in case that is needed.
Here's what I'm having trouble with. For one thing I cannot seem to align the model within the center of the Blender grid, no matter what I do I just cannot figure out how to get it moved to where the camera angle won't get screwed over when I zoom in on it.
Now in Blender, I don't know how to apply textures to the model, that is why the model is untextured here.
Keep in mind: This is the first model I have ever ripped before, it may be rough but that's what happens to all of us on our first time doing something.
The ZIP file I've provided contains the Blender project file, the textures, and most importantly the original WRL file that I dumped from Project 64 in case that is needed.