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Yo, Noticed that there wasn't any Samurai Showdown III sprites on the site and wanted to fix that. I plan on doing it, but is there an easier way to do that than just using the tile viewer? Data ripping is difficult because the sprite data is 2BPP (Most Neo Geo games are encoded like this), unless they're a program that turns them back to 4BPP?
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01-29-2016, 03:37 PM
(This post was last modified: 11-24-2023, 01:43 PM by BlackPool.)
Hi eureka if you rip it could you send me the data too?
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A quick google search brought up this
http://blastar.citavia.de/files/NGFX.zip
Seems what you may be wanting.
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10-03-2018, 02:49 AM
(This post was last modified: 04-19-2024, 04:43 AM by aimeusdietger.)
Yo, Noticed that there wasn't any Samurai Showdown III sprites on the site and wanted to fix that. I plan on doing it, but is there an
easier way to do that than just using the tile viewer? Data ripping is difficult because the sprite data is 2BPP (Most Neo Geo games are encoded like this), unless they're a program that turns them back to 4BPP?
noticed pretty difficult any you me never post
I'm prettysure you can use the Nebula 2.25b Emulator to rip the sprites from the game without encountering the process of them turning back to the 4BPP
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