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Majora's Mask Overworld - GBC Style
#1
Hey there, been a long while since I've been here but I wanted to get some feedback on a side project I've been working on a little bit in my spare time

I recreated the overworld in Majora's Mask in the style of the Oracle games with the grid map system it uses. I tried to make sure every area had some justice to it, some more than others. I created some custom assets for the map including the Gossip Stones, Lily Pads, and the Astral Observatory. I added a few flourishes here and there on the map as well to give it a little life.

I tried to follow the rules of the GBC overworld limits, including the amount of map space I could use, tiles exiting onto other open tiles, etc.

Anyone got any feedback on what I can improve? I would like to try and submit this but I want to make sure it's worth it beforehand.




[Image: 9EQlgER.png]
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Thanked by: DioShiba
#2
Wow, this is really neat.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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Thanked by: -Bwar-
#3
Not bad, but feels a might cramped.
God is good.  Big Grin


An old fart who sits on a chair, giving animation and pixeling advice,... and calls everyone son...
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#4
Very impressive!
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