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BotW CDecrypt issues
#1
So I'm trying to rip some armor files and BotW ripping tutorials are spotty to say the least. I have very little experience with Nintendo's file structures. So I got a copy of the game with all h3 and app files, ran CDecrypt, but in my content/models folder I only have tex1/tex2 sbfres files, which I'm assuming are textures. Where are the models themselves stored? I watched a tutorial on YouTube that implied they would be stored in the same content/models folder, but I don't see any of them. Any help would be greatly appreciated, thanks.
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#2
You need to make sure you extract both the main game and the update files, as you need both to have a complete set of models and textures.
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#3
(06-19-2019, 04:11 PM)Random Talking Bush Wrote: You need to make sure you extract both the main game and the update files, as you need both to have a complete set of models and textures.

Thanks a bunch, it never even occured to me that the update files would contain the models. I just assumed the base game was the full base game and that the update file was nothing but a patch, but I guess when they say "update" it's more like the additional files that the game downloads on startup. Again I'm not super familiar with how Nintendo structures things, so I appreciate the help.
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#4
(06-20-2019, 01:29 AM)Milky Shakester Wrote: Thanks a bunch, it never even occured to me that the update files would contain the models. I just assumed the base game was the full base game and that the update file was nothing but a patch, but I guess when they say "update" it's more like the additional files that the game downloads on startup. Again I'm not super familiar with how Nintendo structures things, so I appreciate the help.
Yeah, it's certainly an odd case that's for sure. I'm guessing it has to do with the way the game streams assets on the Wii U version (that is, it needs some on the hard drive from the update files), and I think this is the only game besides Xenoblade Chronicles X (to an extent) to do this sorta thing.
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