I've looked through the .iso for Animal Crossing gamecube as well as Dobutso No Mori e+ and I've included images of the root of the iso for e+ and the US GC version. I want to rip the models from the game, but I haven't been able to rip anything except the memory card sprites in the bti format. Most szs files end up empty once they go from szs to rarc to a folder. I want to rip the models from the games files, otherwise I would have just used a tool like ninjaripper. Is anyone familiar with ripping from GC and/or familiar with the game's files?
EDIT: The .map files are easily readable in visual studio and there's a lot of references in them, like lines for each villager listing their eye and mouth textures. as far as I'm aware all the lines end with "dataobject.obj" (image below)
![[Image: 092a66f9c8ed3681dc04484ef2458688.png]](https://i.gyazo.com/092a66f9c8ed3681dc04484ef2458688.png)
EDIT: The .map files are easily readable in visual studio and there's a lot of references in them, like lines for each villager listing their eye and mouth textures. as far as I'm aware all the lines end with "dataobject.obj" (image below)
![[Image: 092a66f9c8ed3681dc04484ef2458688.png]](https://i.gyazo.com/092a66f9c8ed3681dc04484ef2458688.png)
![[Image: unknown.png]](https://cdn.discordapp.com/attachments/229930970541719552/712466205046341662/unknown.png)