05-25-2020, 10:49 PM
I need help on reading the texture files from the Wii version of Angry Birds Trilogy. They aren't the "common" middleware format or something simple like a PNG. They are GCT files (idk what it means, not GameCube related). Upon testing they are DXT1 compressed, but doing that doesn't output the proper image as seen in the game. I asked on Zenhax and Xentax's Discord and got nothing. Anyone here want to try to crack it for me? Thanks so much. https://drive.google.com/open?id=1EF8cuz...Yx0eo4KUKb