06-28-2020, 07:21 PM
Today I got the romfs from my decrypted .3ds rom and when I go to ExtractedRomFS\Kart\Body\body_dsh for examle and I open it with Every File Explorer I get a black kart how can I get the textures applied properly?
Ripping Mario Kart 7 Karts
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06-28-2020, 07:21 PM
Today I got the romfs from my decrypted .3ds rom and when I go to ExtractedRomFS\Kart\Body\body_dsh for examle and I open it with Every File Explorer I get a black kart how can I get the textures applied properly?
07-09-2020, 08:43 AM
(This post was last modified: 07-09-2020, 08:44 AM by MegaPokéSonicX.)
just save the model as a .dae and textures as .pngs and import them into Blender or whatever model viewer you use, SPICA doesn't display textures for some models.
(07-09-2020, 08:43 AM)marioandsonicfan04 Wrote: just save the model as a .dae and textures as .pngs and import them into Blender or whatever model viewer you use, SPICA doesn't display textures for some models. Thanks for the response but when I import it to Blender the model has a material but no texture assigned to it and if I assign any textures that isn't the emblem dummy it looks like this: |
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