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Super Star Ultra Project - Phase 2
#76
Wow,cool
Marx rules!
Metaknight Rules!
Dedede rules!
[Image: marxidleie6.gif]
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#77
(01-24-2009, 10:46 AM)Torkirby Wrote: [Image: Phone.gif]

The cell phone from Amazing Mirror.
Not bad, but the animation should be faster. Play the game and you'll know.
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#78
If Clean is still available,ill work on that,but,1 question:should i also add the bandana?
Who stole my cake?!>Sad[Image: kirbybv5.gif]
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#79
(01-24-2009, 11:38 AM)StarshadeRovak Wrote: If Clean is still available,ill work on that,but,1 question:should i also add the bandana?

Yes, the abilities need hats.
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#80
Technically Clean has yet to appear in a game with a hat though. The closest thing was that Kirby game that was supposed to be coming out for the Wii. So it's your call, really. Personally I would include both versions.
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#81
(01-24-2009, 11:11 AM)A.J. Nitro Wrote:
(01-24-2009, 10:46 AM)Torkirby Wrote: [Image: Phone.gif]

The cell phone from Amazing Mirror.
Not bad, but the animation should be faster. Play the game and you'll know.

Well, I'm using iaza.com to animate, so that's why it's so slow.

But I did get rid of some frames to make it faster though.

[Image: Phonefaster.gif]
Pokemon Diamond friend code: Lukas: 4639-5474-5171

Deviantart account

Hazard Puzzle
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#82
[Image: icedragon-2.png]
Is that better? Made it a bit bigger and redid the tail + made the belly fatter or so.

I didn't change the angle only because it seems weird they didn't of made it have a angle when all the other enemies did, so I'll just keep it like that or so.
[Image: iceo-1.png]
^ Just to show it on a background/ground VS kirby.
*has made kirby comics before and so can make things like that easily*
[Image: tsrbanner.png]
^ Click to go to my Platinum/HG/SS rips.
[Image: pokejungle.png]
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#83
Much better than it was before. Now you just need to work on the shading on the blue part of his body a bit. The shadow needs to be a bit thicker around the bottom.

Fridge update:
[Image: KSSU64_fridge2.gif]

[Image: KSSU64_fridge3.gif]
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#84
[Image: icedragon-3.png]

How about this? Added on to the blue shading a bit.

Nice fridge, The door animation seems really smooth
[Image: tsrbanner.png]
^ Click to go to my Platinum/HG/SS rips.
[Image: pokejungle.png]
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#85
The spikes could also use a more pointed shape.
I'll think of something to add later then.
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#86
(01-24-2009, 01:04 PM)Dragoon Wrote: [Image: icedragon-3.png]

How about this? Added on to the blue shading a bit.

Nice fridge, The door animation seems really smooth

Size is much better, but spikes need work. Try making them a bit wider and pointier. And is he a mini boss or just a boss? I forgot.

Edit: Fridge looks good, but I think the shelves could use some shading.
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#87
[Image: icedragon-4.png]
There, 100% redid the spikes on its back.
Is that good? I'm really thinking of doing ice dragon, other then that I can spend time on each frame since it doesn't actually have too many.

And I'm pretty sure it's a boss, But I never remember playing the game its in, so eh
[Image: tsrbanner.png]
^ Click to go to my Platinum/HG/SS rips.
[Image: pokejungle.png]
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#88
I've got Ball Kirby!
[Image: balllv7.png]
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#89
I liked the spikes before you changed them, personally. They just needed some shading. And yes he's a boss.

Side note, I got distracted again. Happens to me a lot, actually:
[Image: KSSU64_ribbon1.gif]

The hard part was getting it to look good without going over the color limits. Technically it is still over the color limits if you count the wings but I figured those could count as a separate sprite.
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#90
(01-24-2009, 01:48 PM)Drshnaps Wrote: I liked the spikes before you changed them, personally. They just needed some shading. And yes he's a boss.

Side note, I got distracted again. Happens to me a lot, actually:
[Image: KSSU64_ribbon1.gif]

The hard part was getting it to look good without going over the color limits. Technically it is still over the color limits if you count the wings but I figured those could count as a separate sprite.

I like everything except the wings. they're too plain, and they really shouldn't count as a separate sprite IMO.
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