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RWBY Grimm Eclipse UV Mapping Help
#1
Question 
So I was able to rip the models and weapons from the game, but for some reason the UV mapping for two of the weapons is... really weird to say the least.
The textures are mapped correctly, even with the UVs being the way they are, but is there any way to fix these UVs without screwing up the texture mapping?
Here's a picture of what the UV looks like for both models for reference (I also linked the 2 models I need help with):
   


Attached Files
.zip   Crescent Rose Gun.zip (Size: 114.25 KB / Downloads: 68)
.zip   Crescent Rose Scythe.zip (Size: 119.98 KB / Downloads: 84)
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#2
What program did you use to rip?
[Image: 857f3319e0ca6d3c5a184f3e0abddf7acdcc170c.png]
Youch, Luigi!
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#3
(12-26-2020, 12:22 PM)ScratchU90 Wrote: What program did you use to rip?

I used Unity Studio to rip, and then I just put everything together in Blender
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