02-20-2022, 09:21 PM
Yet some more games on the list down:
ABC Monday Night Football
Brett Hull Hockey 95
Champions World Class Soccer
RPM Racing
At this rate, we should have all the games on the site by at least 5 years time. Yet that pesky Yoshi's Island General Sprites 2 sheet probably will be still on there (Seriously though it should be replaced, good by early-mid 2000s standards though). Honestly though didn't expect Angelique to be almost completely ripped. Out of nowhere, some great rips.
Just wondering regarding PGA Tour Golf how to order the courses because they are done via Mode 7. Having all the holes in a course on a sheet would look very messy due to the different sizes and lots of empty space. The other option would be having a hole per sheet, would look clean but would also have a lot of sheets, some big but some smaller. Which one is better?
Also if anyone is curious, did a personal progress report below:
ABC Monday Night Football
Brett Hull Hockey 95
Champions World Class Soccer
RPM Racing
At this rate, we should have all the games on the site by at least 5 years time. Yet that pesky Yoshi's Island General Sprites 2 sheet probably will be still on there (Seriously though it should be replaced, good by early-mid 2000s standards though). Honestly though didn't expect Angelique to be almost completely ripped. Out of nowhere, some great rips.
Just wondering regarding PGA Tour Golf how to order the courses because they are done via Mode 7. Having all the holes in a course on a sheet would look very messy due to the different sizes and lots of empty space. The other option would be having a hole per sheet, would look clean but would also have a lot of sheets, some big but some smaller. Which one is better?
Also if anyone is curious, did a personal progress report below:
Progress Report:
David Crane's Amazing Tennis - Looked into this one, the players are made of pieces.
ESPN Sunday Night Football - Was ripping through this then the emulator crashed on me...
F1 ROC: Race of Champions - Currently ripping the player car. Most of it is done but checking through the pitting sprites.
Jack Nicklaus Golf - Looked into this one. The golfer and the font are rippable via the ROM but the rest isn't.
Lamborghini American Challenge - Managed to find the sprites for the Diablo, Player 2 car (AFAIK) and the rivals. Not yet on a sheet as I'm doing a bit more research. Finding the manual would be great.
Michael Andretti's Indy Car Challenge - Looked into this one and managed to get as far as ripping some of the Indy car. Not yet done due to tile alignment issues. It's one of those where a tile isn't quite right and you have to manually adjust, so you would say move about 3/4 pixels higher or lower/left/right. Encountered that a lot in my time... Very annoying.
NCAA Football - Was ripping through this then the emulator crashed on me... Judging by the progress, it got up to the alt palette stage so I would have to go through the palettes.
Newman Hass IndyCar - Looked into this one as of writing and will be ripping the backgrounds. Yay!
NFL Football - This is one of those where the teams show up on the field like some of the Madden games. So I would have to go through each team to finish off the field sheet. Currently have Bills vs Cowboys.
NHL Stanley Cup - See the above reason. Since it is a Sculptured Software sports game, would have to fiddle around to show the backgrounds like I did for Tony Moala Soccer and Untitled NFL Football. It has an upper background and a Mode 7 one.
Operation Europe - No progress since last time... Did discover though that the Japanese version is on a larger cartridge (12 instead of 10Mbit) so will look into that.
Pebble Beach Golf Links - Looked into this one. The ROM is mostly compressed and only loads a pose on whatever's on screen. Did rip the font though...
PGA Tour Golf - Still trying to work out how to order the courses. Having all the holes in a course on a sheet would look very messy due to the different sizes. Unlike the Genesis version, the courses are in Mode 7. The golfer is also done in pieces and tile alignment issues.
Redline F1 Racer - The player cars are rippable via the ROM. Yay! Yet the CPU controlled cars are compressed. Boo! (Have to be done another way) The Mode 7 backgrounds only load up whatever is on screen, this seems to be very common for racing games that are not on the site (e.g. F1 ROC).
Romance of the Three Kingdoms 4 - No progress.
Super Drift Out - Looked into this one. The cars are rippable but it is the case of getting the right palette. Mode 7 rotating top down racing games are not good for my health...
Super Off Road: The Baja - Looked into this one. The cars are rippable but it is the case of getting the right palette. Yet the cars lookalike...
Suzuka 8 Hours - Really need motivation for this one... Wanted to rip the backgrounds but they have some issues displaying on the two emulators. Like the Sculptured Software sports games, it has a Mode 7 and a regular background handled by the scanlines. So worked on the bikes instead, did rip a little then lost interest... Unlike the arcade version, don't really enjoy the SNES version and the view makes me poorly playing it.
Tommy Moe's Winter Extreme: Skiing and Snowboarding - Tried ripping the snowboarder but there's issues. Tile alignment issues and the ROM layout is literally garbage, sprite, garbage, sprite. Managed to rip 14 sprites before giving up and one of those looked unused.
Top Gear 2 - Ripped the speech bubbles.
Tecmo Super Bowl - Both this and the Genesis version have been attempted, the latter is more complete. It was the field side animations that throwed me off. For the Genesis version, it was the palettes for the cheerleaders.
Wings 2 - Looked into this one. Can rip the planes but it does seem a bit all over the place in the ROM where there's a plane then another frame somewhere else.
Not on the list:
Drift King - Looked into this one. The cars are rippable but it is the case of getting the right palette. Can't remember if it was 2 or 94, one is completely in Japanese while the other at least has English menus.
F1 World Championship Edition - (looks on my hard drive) Oh wow... Nearly done a sheet. Just needs icons and it'll be on the site.
Finalset - Ripped the portraits but currently deciding whether to have them as portraits or the menu screens where they came from. This is due to unlike other tennis games, the game is split. The people in the World Tour mode are completely different than on the Single/Multiplayer modes.
Final Stretch - Looked into this one. The cars are rippable but it is the case of getting the right palette, the cars look similar to my failing eyes. This is actually the spiritual sequel to Redline F1 Racer, same developer but different publisher.
Muhammad Ali Boxing - Had two WIP sheets, one for the title and one for the ring announcer. Due to the very unfinished state of the game, looked to see if the rest of the game is rippable and well... it's tricky especially the ring.
Rally: The Final Round of the World Rally Championship aka Network Q Rally - Ripped the font, just needs an icon. See if there's anything else before uploading.
Shanghai: The Great Wall - Had a look but wonder why there are two sets of mah-jong tiles in the ROM? Will be ripping it at some point because I actually like Shanghai (mah-jong solitaire) games. Not good but for a puzzle game can make some progress and can complete some boards which is more than said for other puzzle games (coughPuyoPuyocough).
Super Formation Soccer 96 - Had a sheet incomplete for years, since about 4 years ago! Reason? It's one of those animated Mode 7 backgrounds. I would have to use something like Animget on a Background Viewer as you can't rip from the ROM. This was originally for the World Cup project and this year happens to be another event...
Winter Gold - Ripped the font, just need to put onto a sheet. As a note, this is a Super FX2 game and apparently the game is streamed (not sure whether its done via video as a cleverly designed FMV game or a framebuffer, it is a demoscene game after all) so not much can be ripped from this game outside of the font and the player icons.
Looked at, not doing (or very low chance):
Kyle Petty's No Fear Racing - A lowish framerate NASCAR styled game. Lots of background stadium elements that take up quite a bit of the ROM space.
Super High Impact - Wondered why I did the Genesis version instead? Unlike that version, it only loads up whatever part of the field is on screen and how it scrolls is a bit weird on a background viewer. Like you have a bit of the screen then shows a part of the screen somewhere else but not done in a clean way. Similar issue to some soccer games actually...
Super Slap Shot - The ROM is compressed, only so much is loaded into the game. To make matters worse, from a not good developer who did Batman: Revenge of the Joker on the Genesis.
David Crane's Amazing Tennis - Looked into this one, the players are made of pieces.
ESPN Sunday Night Football - Was ripping through this then the emulator crashed on me...
F1 ROC: Race of Champions - Currently ripping the player car. Most of it is done but checking through the pitting sprites.
Jack Nicklaus Golf - Looked into this one. The golfer and the font are rippable via the ROM but the rest isn't.
Lamborghini American Challenge - Managed to find the sprites for the Diablo, Player 2 car (AFAIK) and the rivals. Not yet on a sheet as I'm doing a bit more research. Finding the manual would be great.
Michael Andretti's Indy Car Challenge - Looked into this one and managed to get as far as ripping some of the Indy car. Not yet done due to tile alignment issues. It's one of those where a tile isn't quite right and you have to manually adjust, so you would say move about 3/4 pixels higher or lower/left/right. Encountered that a lot in my time... Very annoying.
NCAA Football - Was ripping through this then the emulator crashed on me... Judging by the progress, it got up to the alt palette stage so I would have to go through the palettes.
Newman Hass IndyCar - Looked into this one as of writing and will be ripping the backgrounds. Yay!
NFL Football - This is one of those where the teams show up on the field like some of the Madden games. So I would have to go through each team to finish off the field sheet. Currently have Bills vs Cowboys.
NHL Stanley Cup - See the above reason. Since it is a Sculptured Software sports game, would have to fiddle around to show the backgrounds like I did for Tony Moala Soccer and Untitled NFL Football. It has an upper background and a Mode 7 one.
Operation Europe - No progress since last time... Did discover though that the Japanese version is on a larger cartridge (12 instead of 10Mbit) so will look into that.
Pebble Beach Golf Links - Looked into this one. The ROM is mostly compressed and only loads a pose on whatever's on screen. Did rip the font though...
PGA Tour Golf - Still trying to work out how to order the courses. Having all the holes in a course on a sheet would look very messy due to the different sizes. Unlike the Genesis version, the courses are in Mode 7. The golfer is also done in pieces and tile alignment issues.
Redline F1 Racer - The player cars are rippable via the ROM. Yay! Yet the CPU controlled cars are compressed. Boo! (Have to be done another way) The Mode 7 backgrounds only load up whatever is on screen, this seems to be very common for racing games that are not on the site (e.g. F1 ROC).
Romance of the Three Kingdoms 4 - No progress.
Super Drift Out - Looked into this one. The cars are rippable but it is the case of getting the right palette. Mode 7 rotating top down racing games are not good for my health...
Super Off Road: The Baja - Looked into this one. The cars are rippable but it is the case of getting the right palette. Yet the cars lookalike...
Suzuka 8 Hours - Really need motivation for this one... Wanted to rip the backgrounds but they have some issues displaying on the two emulators. Like the Sculptured Software sports games, it has a Mode 7 and a regular background handled by the scanlines. So worked on the bikes instead, did rip a little then lost interest... Unlike the arcade version, don't really enjoy the SNES version and the view makes me poorly playing it.
Tommy Moe's Winter Extreme: Skiing and Snowboarding - Tried ripping the snowboarder but there's issues. Tile alignment issues and the ROM layout is literally garbage, sprite, garbage, sprite. Managed to rip 14 sprites before giving up and one of those looked unused.
Top Gear 2 - Ripped the speech bubbles.
Tecmo Super Bowl - Both this and the Genesis version have been attempted, the latter is more complete. It was the field side animations that throwed me off. For the Genesis version, it was the palettes for the cheerleaders.
Wings 2 - Looked into this one. Can rip the planes but it does seem a bit all over the place in the ROM where there's a plane then another frame somewhere else.
Not on the list:
Drift King - Looked into this one. The cars are rippable but it is the case of getting the right palette. Can't remember if it was 2 or 94, one is completely in Japanese while the other at least has English menus.
F1 World Championship Edition - (looks on my hard drive) Oh wow... Nearly done a sheet. Just needs icons and it'll be on the site.
Finalset - Ripped the portraits but currently deciding whether to have them as portraits or the menu screens where they came from. This is due to unlike other tennis games, the game is split. The people in the World Tour mode are completely different than on the Single/Multiplayer modes.
Final Stretch - Looked into this one. The cars are rippable but it is the case of getting the right palette, the cars look similar to my failing eyes. This is actually the spiritual sequel to Redline F1 Racer, same developer but different publisher.
Muhammad Ali Boxing - Had two WIP sheets, one for the title and one for the ring announcer. Due to the very unfinished state of the game, looked to see if the rest of the game is rippable and well... it's tricky especially the ring.
Rally: The Final Round of the World Rally Championship aka Network Q Rally - Ripped the font, just needs an icon. See if there's anything else before uploading.
Shanghai: The Great Wall - Had a look but wonder why there are two sets of mah-jong tiles in the ROM? Will be ripping it at some point because I actually like Shanghai (mah-jong solitaire) games. Not good but for a puzzle game can make some progress and can complete some boards which is more than said for other puzzle games (coughPuyoPuyocough).
Super Formation Soccer 96 - Had a sheet incomplete for years, since about 4 years ago! Reason? It's one of those animated Mode 7 backgrounds. I would have to use something like Animget on a Background Viewer as you can't rip from the ROM. This was originally for the World Cup project and this year happens to be another event...
Winter Gold - Ripped the font, just need to put onto a sheet. As a note, this is a Super FX2 game and apparently the game is streamed (not sure whether its done via video as a cleverly designed FMV game or a framebuffer, it is a demoscene game after all) so not much can be ripped from this game outside of the font and the player icons.
Looked at, not doing (or very low chance):
Kyle Petty's No Fear Racing - A lowish framerate NASCAR styled game. Lots of background stadium elements that take up quite a bit of the ROM space.
Super High Impact - Wondered why I did the Genesis version instead? Unlike that version, it only loads up whatever part of the field is on screen and how it scrolls is a bit weird on a background viewer. Like you have a bit of the screen then shows a part of the screen somewhere else but not done in a clean way. Similar issue to some soccer games actually...
Super Slap Shot - The ROM is compressed, only so much is loaded into the game. To make matters worse, from a not good developer who did Batman: Revenge of the Joker on the Genesis.