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Kartrider Rushplus ripping project #2-> Need help, now!
#1
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Hi, I am ripping kartrider rushplus which has already been a topic from previous discussion: https://www.vg-resource.com/thread-38828.html

After doing a couple of researches I eventually found out how to rip from previous clients in 1.0.8 version to 1.5.8 version. There is another problem though........

I heard that the files from the client has been secured more hardly since there were many people attempting to rip and make game hacks in this game. And i don't know if it is due to this policy, but the client of the game has been divided into 2 obb files since 1.6.8 version: the 1st one seems like original game client and other one is the update data. I could not open files in both of them. Well, I did rip the obb file, and I saw tons of mesh in both of them. The files were all unity3d files. Except that I couldn't process calling them in Unity Asset Studio. When I try to open them, they just don't come up and only one asset comes up which is non exportable and also invisible in the assets list. I am sure that these are all meshes and if I can manage to open this files, we are able to rip this game's models to latest versions. Can anyone do a research or find a way to open these files? (I used xapk/obb files to rip this game, not apk. Since I used apk to rip this game, none of the models came out.)

   
the obb data of 1.6.8 version

   
the update data, in (ab, lua, tb) folder, there are tons of unity3d files

   
the main, in (ab) folder, there are numerous meshes as much as the update folder have



unity3d files that couldn't be opened from unity asset studio or asset extractor.
   
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#2
I believe the unity3d files have fbau encryption, which idk how to decrypt it,......
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#3
when i cut the large parts of the fbau and replace it with unityfs, as there is a version found in one of these encrypted things, it wouldn't still load to assetstudio
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