05-17-2022, 04:08 PM
This guy has been sitting on my mind for a long time:
I guess I just like the palette.
I guess I just like the palette.
various rips
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05-17-2022, 04:08 PM
This guy has been sitting on my mind for a long time:
I guess I just like the palette.
05-17-2022, 08:55 PM
(This post was last modified: 05-24-2022, 08:48 PM by Barack Obama.)
Progress:
Edit: Move list: https://doubledragon.kontek.net/games/ddv/mddv.html There is already an Icepick sheet on Sprite Database, but it's flawed, like part of the idle was put into the walk animation and so on: https://spritedatabase.net/game/2331 Edit 2: Overkills and how to do them https://www.youtube.com/watch?v=UqRNGoepxrc Thanked by: Ton
05-18-2022, 09:26 AM
Looking good! What a curveball to release this as a fighting game.
05-19-2022, 06:23 PM
(This post was last modified: 05-24-2022, 08:48 PM by Barack Obama.)
Still WIP, but it looks much more complete now.
What's still missing: KO Hit Getting thrown Pole Vault Attack Block Crouch Block Close R Receiving an Overkill Loss through Timeout
05-19-2022, 10:14 PM
(This post was last modified: 06-27-2023, 04:36 PM by Barack Obama.)
Now it's only the frames for getting hurt plus the shadow palettes.
05-20-2022, 09:48 PM
Added:
- Icepick from Double Dragon V: The Shadow Falls (SNES) My first fighter sheet. It's nice to try something different from time to time.
05-21-2022, 03:00 PM
(This post was last modified: 05-21-2022, 03:01 PM by Barack Obama.)
Dark Hera (WIP)
Another fighting game, Super Bikkuriman, also SNES. All of the stages including ZSNES bg use some colour which the character also uses, so I need vSNES to get everything clean. Luckily, the characters have the smallest amount of frames I've ever seen in a fighting game. Thanked by: Ton
05-21-2022, 05:28 PM
(This post was last modified: 05-24-2022, 08:48 PM by Barack Obama.)
Just have to find out the special moves, at the moment there is not much I can do with these buttons.
What's missing: - Hair Strike - Low Kick - Jump Kick - Rapid Punch - Rapid Kick
05-21-2022, 08:03 PM
Added:
- Dark Hera from Super Bikkuriman (SNES) It's cool to see a fighting game with at least one fighter in it and not just the stages.
05-22-2022, 10:22 AM
Btw, you can easily cheese every opponent in Super Bikkuriman through crouch kicking, because crouching alone blocks most of all attacks. If you play through the game, you get an Engrish congratulations screen and the credits.
Anyway, my third and last fighter sheet willl be this guy: Or E. Quaker, like the game calls him. In my opinion, the best-looking sprite in the game, although the flying big lion with his fairy godmother is cute too. In contrast to the other two, this will take a long time: https://spritedatabase.net/game/503 The sheet sizes are something and I suppose this guy here will be no different.
05-22-2022, 01:09 PM
(This post was last modified: 05-24-2022, 05:00 PM by Barack Obama.)
Earth Quaker (WIP)
Idle, Walk and all Neutral/Jump/Crouch attacks. I'll edit the shadows out later since they're really glitchy in terms of position. Thanked by: Ton
05-24-2022, 08:47 PM
(This post was last modified: 05-25-2022, 11:23 AM by Barack Obama.)
Not sure what's missing, maybe some special moves or something from the credits? Crouch Hit and Block/Crouch Block? I'll find out.
Edit: http://www.gamingsanctuary.com/Game_FAQ_...l#1EQuaker Move list for every fighter in SD Hiryuu no Ken. Thanked by: Ton
05-26-2022, 07:48 PM
(This post was last modified: 05-26-2022, 07:49 PM by Barack Obama.)
Updated sheet, but it's not possible for me to get the SD moves to work. Every time you block, a bar below your health bar fills up and tells you "SD Chance" once it's ready. But the guy on gamesanctuary had problems with them and another reviewer who is a big fighting game fan also complains how awful the controls are:
http://rvgfanatic.com/wordpress/index.ph...yu-no-ken/ And then I see the sheets on sprite database which nearly all state that they're not containing SD moves. Now I know why. I will try a little bit around, but I'm not sure if I can pull it off. What else is missing: - Palettes from special attacks by Ryuhi and Suzaku - Palettes for glowing eyes for all 8 character recolours
05-27-2022, 10:07 AM
Did you try practice mode? It had an option for Super Defense.
05-27-2022, 02:46 PM
(This post was last modified: 05-28-2022, 07:21 AM by Barack Obama.)
Thank you Deathbringer, I looked a little bit deeper into it and so far I tried only this:
Per Select I could choose different AI behaviours and made the other guy defend himself with SD attacks, but not the one I needed. So this mode is useless. Instead I had to use the top right choice, where I can't choose the other fighter but had to face a girl named Yuuka who would help me with triggering my SD attacks: She attacks and I had to press back while being close to her. This would trigger a "!!" mark and shows that I can perform an SD attack. SD attack one: Close X SD attack two: HRF + X (HRF = half roundhouse forward which means back, down back, down, down forward, forward) Of course, these are only the combinations for E.Quaker, other fighters have different button combinations. I already triggered the SD move which is called "Evil Eyes" (SD attack two) by Gaming Sanctuary, so this mode works for me. Just writing it down so I don't forget about it. |
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