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various rips
#1
This guy has been sitting on my mind for a long time:
[Image: pwQLbGv.png]
I guess I just like the palette.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
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#2
Progress:
Edit:
Move list:
https://doubledragon.kontek.net/games/ddv/mddv.html
There is already an Icepick sheet on Sprite Database, but it's flawed, like part of the idle was put into the walk animation and so on:
https://spritedatabase.net/game/2331

Edit 2: Overkills and how to do them
https://www.youtube.com/watch?v=UqRNGoepxrc
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#3
Looking good! What a curveball to release this as a fighting game.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#4
Still WIP, but it looks much more complete now.

What's still missing:

KO
Hit
Getting thrown
Pole Vault Attack
Block
Crouch Block
Close R
Receiving an Overkill
Loss through Timeout
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
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#5
Now it's only the frames for getting hurt plus the shadow palettes.
SNES Ripping Tutorial with bsnes-rawpalettes & vSNES
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#6
Added:
- Icepick from Double Dragon V: The Shadow Falls (SNES)

My first fighter sheet. It's nice to try something different from time to time.
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#7
Dark Hera (WIP)
[Image: RtCU9lV.png]
Another fighting game, Super Bikkuriman, also SNES.

All of the stages including ZSNES bg use some colour which the character also uses, so I need vSNES to get everything clean. Luckily, the characters have the smallest amount of frames I've ever seen in a fighting game.
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#8
Just have to find out the special moves, at the moment there is not much I can do with these buttons.

What's missing:
- Hair Strike
- Low Kick
- Jump Kick
- Rapid Punch
- Rapid Kick
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#9
Added:
- Dark Hera from Super Bikkuriman (SNES)

It's cool to see a fighting game with at least one fighter in it and not just the stages.
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#10
Btw, you can easily cheese every opponent in Super Bikkuriman through crouch kicking, because crouching alone blocks most of all attacks. If you play through the game, you get an Engrish congratulations screen and the credits.

Anyway, my third and last fighter sheet willl be this guy:
[Image: nsVbOQs.png]
Or E. Quaker, like the game calls him. In my opinion, the best-looking sprite in the game, although the flying big lion with his fairy godmother is cute too.

In contrast to the other two, this will take a long time:
https://spritedatabase.net/game/503
The sheet sizes are something and I suppose this guy here will be no different.
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#11
Earth Quaker (WIP)
[Image: TIxKpz0.png]

Idle, Walk and all Neutral/Jump/Crouch attacks. I'll edit the shadows out later since they're really glitchy in terms of position.
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#12
Not sure what's missing, maybe some special moves or something from the credits? Crouch Hit and Block/Crouch Block? I'll find out.

Edit:
http://www.gamingsanctuary.com/Game_FAQ_...l#1EQuaker
Move list for every fighter in SD Hiryuu no Ken.
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#13
Updated sheet, but it's not possible for me to get the SD moves to work. Every time you block, a bar below your health bar fills up and tells you "SD Chance" once it's ready. But the guy on gamesanctuary had problems with them and another reviewer who is a big fighting game fan also complains how awful the controls are:
http://rvgfanatic.com/wordpress/index.ph...yu-no-ken/
And then I see the sheets on sprite database which nearly all state that they're not containing SD moves. Now I know why.

I will try a little bit around, but I'm not sure if I can pull it off.

What else is missing:
- Palettes from special attacks by Ryuhi and Suzaku
- Palettes for glowing eyes for all 8 character recolours
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#14
Did you try practice mode? It had an option for Super Defense.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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#15
Thank you Deathbringer, I looked a little bit deeper into it and so far I tried only this:
[Image: huJokqx.png]

Per Select I could choose different AI behaviours and made the other guy defend himself with SD attacks, but not the one I needed. So this mode is useless.
[Image: BHX0dHB.png]

Instead I had to use the top right choice, where I can't choose the other fighter but had to face a girl named Yuuka who would help me with triggering my SD attacks:
[Image: 4qaWYRq.png]

She attacks and I had to press back while being close to her. This would trigger a "!!" mark and shows that I can perform an SD attack.
[Image: WzEpulA.png]

SD attack one: Close X
SD attack two: HRF + X (HRF = half roundhouse forward which means back, down back, down, down forward, forward)
Of course, these are only the combinations for E.Quaker, other fighters have different button combinations.

I already triggered the SD move which is called "Evil Eyes" (SD attack two) by Gaming Sanctuary, so this mode works for me.

Just writing it down so I don't forget about it.
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