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Textures loading incorrectly
#1
I've been recently trying to export a Kingdom hearts model using Noesis, but when I exported it with the MTL and texture files and checked it through Blender, it loads incorrectly
[Image: image.png]
This is how it's supposed to look
[Image: image.png]
Is there any way I can fix this?


Attached Files
.zip   M_EX730out.zip (Size: 85.78 KB / Downloads: 49)
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#2
How are we supposed to tell if you don't give us the model? Maybe try flipping the texture upside down.
3D Screenshot Tools (NDS / N64 / PS1 / PS2)
Other Tools (apicula / Vagrant Story / Star Ocean Blue Sphere)
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#3
Ok, I included the file this time
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#4
Yes, the texture is just upside down. You can fix it in Blender by scaling all the UVs by -1 on the Y axis.

[Image: dNxX7Ja.png]
3D Screenshot Tools (NDS / N64 / PS1 / PS2)
Other Tools (apicula / Vagrant Story / Star Ocean Blue Sphere)
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#5
If you want an easy fix for that upon exporting a model in Noesis, enable the "Flip UV's" option before clicking Export.
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#6
Thanks
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