11-24-2021, 08:51 AM
Long story short I found some models from Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles and was trying to convert one to an .obj so I could use it in a project.
But the textures are really weird, basically they look like they're layered on top of each other but the second texture goes with a completely different UV map so that wouldn't work.
If anyone knows what's going on then let me know because I haven't got a clue.
Here's the UV map:
And here's the DEVIOUS textures:
(if it helps the game was made on Unreal Engine 4)
But the textures are really weird, basically they look like they're layered on top of each other but the second texture goes with a completely different UV map so that wouldn't work.
If anyone knows what's going on then let me know because I haven't got a clue.
Here's the UV map:
And here's the DEVIOUS textures:
(if it helps the game was made on Unreal Engine 4)