02-19-2024, 11:58 AM
Hello, first, I am French, so I would use "Reverso" for the translation hoping it is correct.
I got a tileset, on this one I have red crosses. I guess they’re there for auto tiling or something. I must admit that I do not know much about auto tiling, yet I am quite familiar with tilesets and game making in general.
So I have a tileset currently "incomplete" in a way because I do not use auto tiling. But I guess there must be a way to make the missing tiles (those that are replaced by red crosses) otherwise how can a map editor (Tiled?) guess what the tile looks like?
Here is what it looks like, concretely I have nothing else on the tileset that corresponds to this part (image of the tileset in attachment at the bottom of the thread).
Unless doing pixel art and making the missing tile manually I have no better idea and yet I am sure that a solution exists, that is why I turn to you. Maybe not an automatic solution in mode I have nothing to do, but something simpler than making each missing tile pixel by pixel.
Thank you in advance for your answers and again sorry for the machine translation.
I got a tileset, on this one I have red crosses. I guess they’re there for auto tiling or something. I must admit that I do not know much about auto tiling, yet I am quite familiar with tilesets and game making in general.
So I have a tileset currently "incomplete" in a way because I do not use auto tiling. But I guess there must be a way to make the missing tiles (those that are replaced by red crosses) otherwise how can a map editor (Tiled?) guess what the tile looks like?
Here is what it looks like, concretely I have nothing else on the tileset that corresponds to this part (image of the tileset in attachment at the bottom of the thread).
Unless doing pixel art and making the missing tile manually I have no better idea and yet I am sure that a solution exists, that is why I turn to you. Maybe not an automatic solution in mode I have nothing to do, but something simpler than making each missing tile pixel by pixel.
Thank you in advance for your answers and again sorry for the machine translation.