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03-06-2024, 04:13 PM
(This post was last modified: 03-09-2024, 01:42 PM by christopherparaujo89.)
I wanted to send all the maps to this site, but unfortunately I only managed to do half of them. In order for me to get them completely, I would need a special program or a tutorial.
See the result if I upload it to The Spriters-Resource.
DKC
*Kongo Jungle:
*Monkey Mines:
*Vine Valley:
*Gorilla Glacier:
*Kremkroc Industries Inc.
*Chimp Caverns:
DKC2
*Crocodile Isle
*Gangplank Galleon
*Crocodile Cauldron
*Krem Quay
*Krazy Kremland
*Gloomy Gulch
*K. Rool's Keep
*The Flying Krock
*Kremling's Lost World
DKC3
*Lake Orangatanga
*Kremwood Forest
*Cotton-Top Cove
*Mekanos
*K3
*Razor Ridge
*Pacifica
*KAOS Kore
*Krematoa
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Maybe this helps:
Decompression with NLZ-GBA Advance
https://www.romhacking.net/utilities/529/
And instead of Tile Molester v.0.16, use Tile Molester Mod v.0.19 to view the decompressed files:
https://www.romhacking.net/utilities/991/
metroidconstruction Wrote:If you are editing a .GFX file for a GBA, your codec should be set to 4bpp linear, reverse order.
Sources:
https://www.vg-resource.com/thread-25023.html
https://randomhoohaas.flyingomelette.com/ai/spriterip/
https://wiki.metroidconstruction.com/dok...hics_guide
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(03-06-2024, 07:12 PM)Barack Obama Wrote: Maybe this helps:
Decompression with NLZ-GBA Advance
https://www.romhacking.net/utilities/529/
And instead of Tile Molester v.0.16, use Tile Molester Mod v.0.19 to view the decompressed files:
https://www.romhacking.net/utilities/991/
metroidconstruction Wrote:If you are editing a .GFX file for a GBA, your codec should be set to 4bpp linear, reverse order.
Sources:
https://www.vg-resource.com/thread-25023.html
https://randomhoohaas.flyingomelette.com/ai/spriterip/
https://wiki.metroidconstruction.com/dok...hics_guide
I tried using the programs you recommended, but they don't seem to work on Windows 11. I can't find the Tile Molester application to open.
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03-06-2024, 09:07 PM
(This post was last modified: 03-06-2024, 09:09 PM by Barack Obama.)
You need an installed java runtime environment to start Tile Molester Mod.
You can get either this:
https://adoptium.net/temurin/releases/
Or this:
https://www.java.com/de/download/manual.jsp
Posts: 16
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(03-06-2024, 09:07 PM)Barack Obama Wrote: You need an installed java runtime environment to start Tile Molester Mod.
You can get either this:
https://adoptium.net/temurin/releases/
Or this:
https://www.java.com/de/download/manual.jsp
I don't know what's going on, but it seems that none of these programs are of good quality on Windows 11. Look the examples:
*NLZ-GBA Advance
*Tile Molester
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03-07-2024, 10:43 PM
(This post was last modified: 03-08-2024, 08:02 AM by Barack Obama.)
It was worth a try, I'm also still learning how to use Tile Molester.
If the tools support the game, the results are usually very good:
https://www.spriters-resource.com/ds_dsi...lstarsign/
https://www.spriters-resource.com/game_b...cationjpn/
Windows 11 doesn't have anything to do with it, btw. Tools run fine on all Windows versions down to XP and Java is always needed for Tile Molester.
Edit:
LZ77Restructor 2 (decompressor)
https://www.romhacking.net/utilities/973/
Nintendo DS/GBA Compressors by Cue:
https://www.romhacking.net/utilities/826/
It's always worth trying to get results.
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(03-07-2024, 10:43 PM)Barack Obama Wrote: It was worth a try, I'm also still learning how to use Tile Molester.
If the tools support the game, the results are usually very good:
https://www.spriters-resource.com/ds_dsi...lstarsign/
https://www.spriters-resource.com/game_b...cationjpn/
Windows 11 doesn't have anything to do with it, btw. Tools run fine on all Windows versions down to XP and Java is always needed for Tile Molester.
Edit:
LZ77Restructor 2 (decompressor)
https://www.romhacking.net/utilities/973/
Nintendo DS/GBA Compressors by Cue:
https://www.romhacking.net/utilities/826/
It's always worth trying to get results.
It's hard for me. The LZ77Restructor is same to NLZ-GBA Advance & Tile Molester. And no app of Nintendo DS/GBA Compressors wants to open. There has to be a special component for everything to work like in other Windows.
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GBA Graphics Editor / GBAGE Tutorial:
https://tutorial.feuniverse.us/gfx/gbage
Download:
https://www.hackromtools.info/gba-graphics-editor/
It can take some time until you find the tool that enables you to rip the stuff you want.
Btw if an app / program / tool doesn't work for you, right click on the .EXE and try compatibility options for older Windows versions.
Also make sure that you're the administrator.
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(03-13-2024, 07:47 PM)Barack Obama Wrote: GBA Graphics Editor / GBAGE Tutorial:
https://tutorial.feuniverse.us/gfx/gbage
Download:
https://www.hackromtools.info/gba-graphics-editor/
It can take some time until you find the tool that enables you to rip the stuff you want.
Btw if an app / program / tool doesn't work for you, right click on the .EXE and try compatibility options for older Windows versions.
Also make sure that you're the administrator.
Could you give a link to a video to follow the instructions for this program you sent?
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05-10-2024, 03:43 AM
(This post was last modified: 05-10-2024, 03:44 AM by Barack Obama.)
If there's nothing on Youtube, then I have no idea.
I just searched for tile editors / decompressor tools and posted them here, in hopes they would be useful.
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(05-10-2024, 03:43 AM)Barack Obama Wrote: If there's nothing on Youtube, then I have no idea.
I just searched for tile editors / decompressor tools and posted them here, in hopes they would be useful.
Can you upload World maps from the Donkey Kong trilogy from GBA, please? I tried to use those programs you sent me, but nothing worked.
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If you can't get the tools to work, then maybe try this:
https://gamehacking.org/
Gamehacking is a site for single player cheat codes and you can even request codes on their Discord.
What you want is probably some sort of walk thru walls code, where you can freely move out of bounds when on the world map.