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Star Wars - Galaxy of Heroes (Mobile)
#1
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Ive been trying to convert some models, from the original FBX format to DAE, from Star Wars - Galaxy of Heroes. However I cannot seem to keep the rigging intact.
Can anyone help me with this and provide me a step-by-step guide on how to do it? The game itself is made using Unity if that helps.

Ive attached one of the models in question.


Attached Files
.zip   unit.char_trooperclone_cody_pre.zip (Size: 305.19 KB / Downloads: 35)
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#2
Open your model in Noesis, right click on the .FBX file, select Export. On Main Output Type, find COLLADA .dae and hit Export at the bottom. Give it a minute to work (or more, depending on your hardware) and you're done. Double check in Blender and the Model tool here, but that's...literally it. Rigging came through just fine when I tried it that way.

Alternatively, you can import the .FBX into Blender (File > Import > .FBX) and then Export as .dae (File > Export > Collada (Default) .dae) and that also keeps the rigging, far as I can tell, so. Have fun!
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#3
Heya, thank you. Noesis seems to be the answer!
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#4
(05-17-2024, 11:53 AM)EvZone Wrote: Ive been trying to convert some models, from the original FBX format to DAE, from Star Wars - Galaxy of Heroes. However I cannot seem to keep the rigging intact.
Can anyone help me with this and provide me a step-by-step guide on how to do it? The game itself is made using Unity if that helps.

Ive attached one of the models in question.

hiya mate, what are you using to extract 3d files ? thank you in advance
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#5
(05-21-2024, 09:01 AM)beathustler86 Wrote:
(05-17-2024, 11:53 AM)EvZone Wrote: Ive been trying to convert some models, from the original FBX format to DAE, from Star Wars - Galaxy of Heroes. However I cannot seem to keep the rigging intact.
Can anyone help me with this and provide me a step-by-step guide on how to do it? The game itself is made using Unity if that helps.

Ive attached one of the models in question.

hiya mate, what are you using to extract 3d files ? thank you in advance

The original datafiles I found using the Bluestacks media explorer.
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