06-13-2024, 11:59 AM (This post was last modified: 04-15-2025, 11:59 AM by HyperVoiceActing.)
I'm going back and forth on whether I want to finish this in the future, but I wanted to show what I was hoping to do for a side project alongside my commission jobs:
I want to make a Rivals of Aether mod where I take Bugs Bunny and give him his Multiversus moveset (along with a few small additions to fill out a proper RoA moveset). I sprited a few key-frame poses to try and get an idea of how I could make him look in the RoA style, taking colors from some of the base game char portraits.
Part of the reason I'm hesistant to further explore this project is because I know for a fact I can't do it alone, so if anyone's interested in lending a hand I'd really appreciate it
(07-05-2024, 12:12 PM)BugsyBoy1938 Wrote: Ooohoohoohoo, this is a pleasant surprise! Looking pretty good so far, though i'd suggest going full custom in the future
Just saw your comment, and thank you
I did want to try and be accurate to his Multiversus design and animations, but I do have a few custom ideas in mind for certain moves (namely a new down attack, back air, ect)
Just been lacking motivation lately, is why I haven't posted anything new outside of a WIP jabbing animation
Finally gotten the sprite itch again, and I wanted to try a new RoE type sprite. This time I decided to do Donkey Kong, since there's only really two mods of him made (one just recycling his KoS sprites, and another with sprites that look fine in a vacuum but I felt like they didn't work well in a fighting game enviorment) and figured he'd deserve to have some fresh original sprite work for a RoE mod. Any feedback and helpful critique is welcomed.
(Bowser sprite was done by Pebble14, and Dedede sprite was done by SmileytheStickman)