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Parenting and bone issues persona 4 dancing models
#1
I need some assistance with Poyo’s Persona dancing models so the face i don’t know how to parent it to the body Sad yeah that maybe sounds like a skill issue and i know it but i’m still learning and another thing that i want to know is how to make the armature bones bigger so when i go to pose mode i can see them instead of zooming inside the body!

I’m using Naoto neko model for reference ~_~ (Don’t judge: I love Naoto)
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#2
I've had a problem with something like this before. this may help.
https://youtu.be/_RhPePY5DoU?si=bb6AVYGASImWQlB_
Attach a "Child-of" Object Constraint on the face, then set the target to be the armature, then the face bone
This probably isn't foolproof, there is probably a better way to do this, but for my proposes it works.
Let me know if it works for you though.
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