02-13-2009, 04:09 PM
http://www.ted.com/talks/david_merrill_d...locks.html
Granted the basic idea has been done before, but assuming there's a docking station that lets you swap in/out the programming on each tile (they probably operate on flash memory storage), it's a nice platform for interesting games.
Therefore, ITT: We make up games to play on this thing.
Assume that the console that recharges these has a screen and input buttons in its own right, and additional tiles can be bought.
Will edit post with my (probably crappy) idea shortly.
Edit: So yeah, what immediately came to mind was a table-top strategy game of some kind. Tiles contain data of characters and items, and you and the opponent take turns placing characters, items, and other objects (terrain?) to defeat eachother's characters. Maybe tilting a tile in the direction of another shifts objects between the tiles, so characters can move between tiles.
Granted the basic idea has been done before, but assuming there's a docking station that lets you swap in/out the programming on each tile (they probably operate on flash memory storage), it's a nice platform for interesting games.
Therefore, ITT: We make up games to play on this thing.
Assume that the console that recharges these has a screen and input buttons in its own right, and additional tiles can be bought.
Will edit post with my (probably crappy) idea shortly.
Edit: So yeah, what immediately came to mind was a table-top strategy game of some kind. Tiles contain data of characters and items, and you and the opponent take turns placing characters, items, and other objects (terrain?) to defeat eachother's characters. Maybe tilting a tile in the direction of another shifts objects between the tiles, so characters can move between tiles.