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The Official M&L3 Ripping Project *WARNING CONTAINS SPOILERS*
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(03-14-2009, 01:21 AM)Crazy Koopa Wrote: Alright, I got the poses I missed. NOW Dark Fawful should be at 100%.
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Holy crap!
[Image: ra2mvm.png]
I LOVE BEING PURPLE!!!!
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Behold! The evilest (and/or hardest) boss of the game! ...To me Sad
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Obviously still a WIP.
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yes!! starting the trash can bot
m&l 3 all the way!!!!!!!!!!!!!!!!!!!!!!!!!
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Ahh! Very evil / hard!
[Image: william_avatar.png]
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(03-13-2009, 10:58 AM)Mageker Wrote: I think Link1213 was ripping battle backgrounds... but I'm not sure...

EDIT: I found this when I was gladly playing the game, so I ripped it :/
I didn't know there was something like this in the game, so it was a surprise. It appears in a minigame, like the normal fat blob.

[Image: bigfatblobicon.png]

Reminds me of Welderburg, the guy that digs a hole and makes pipes for you in Super Paper Mario.

[Image: 200px-Welderberg.jpg]
Character Reference: 1 2
Love: 1 2 3 4 5 6 7 8
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(03-14-2009, 07:05 PM)Crazy Koopa Wrote: Behold! The evilest (and/or hardest) boss of the game! ...To me Sad
Link
Obviously still a WIP.

Do you need help getting that background crap away from the Trash Can Boss?
[Image: ra2mvm.png]
I LOVE BEING PURPLE!!!!
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No, I was too busy getting all 305 screenshots I took (yes, at least 305 poses) all on the sheet so I can work on removing the background at once, once I'm done copy and pasting. Next time I post an update of it, it'll be removed.
Oh, and for fun, I ripped out this room:

[Image: TreasureRoomIcon.png]
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"this image or video has been moved or deleted"
[Image: JSW7XoM.png][Image: M9AUckK.png]
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Yeah, moved or deleted. Anyway, ripping overworld backgrounds with the emulator is useless, you see the background is all messed up...
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(03-15-2009, 09:11 AM)Mageker Wrote: Yeah, moved or deleted. Anyway, ripping overworld backgrounds with the emulator is useless, you see the background is all messed up...

aw damn, I thought the sketchiness was part of the background style.
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This is the first background of the project!

Oh and is there a reason why the pixels in the background look resized? Are they always like that?
[Image: 27348983yu7.png]
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The emulator resizes the backgrounds.
I'll think of something to add later then.
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(03-15-2009, 09:02 AM)Omega Wrote: "this image or video has been moved or deleted"

Fixed.

(03-15-2009, 01:39 PM)A.J. Nitro Wrote: This is the first background of the project!

Oh and is there a reason why the pixels in the background look resized? Are they always like that?

When I took a screenshot they were like that. (We'll have to see the actual game in April to see for sure...)

(03-15-2009, 01:40 PM)Tero Wrote: The emulator resizes the backgrounds.

Not all of them.
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Quote:When I took a screenshot they were like that. (We'll have to see the actual game in April to see for sure...)

No, we don't have to wait. I have played the game in my DS so I can tell you that the backgrounds in the DS are perfect. It's the emulator which makes them look awful :/

EDIT: backgrounds inside Bowser are fine though.
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I don't know if this is helpful or not,
but I ripped what I could of fawful bug's legs even if they're 3d.

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