Users browsing this thread: 10 Guest(s)
Wario
#16
[Image: wariosmash.png] ?

First one.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
#17
i think the third would be perfext if we made the eyes shorter
Thanked by:
#18
[Image: wareda.png] ?
[Image: ioncesawyouholleringint.jpg]
Thanked by:
#19
Looks pretty good to me.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
#20
Okay just remember that in Brawl his body is either facing the screen or away from it. I don't know if that's what we're doing here.

Thanked by:
#21
(10-25-2009, 10:56 PM)koopaul Wrote: Okay just remember that in Brawl his body is either facing the screen or away from it. I don't know if that's what we're doing here.

I think that was because it was mostly WarioWare Wario's style of movement, which of course applied to both because it was pretty much just a skin change around the 3d model. But since we're using sprites anyways, as long as the animations are the same length they don't have to be identical.
But yeah, I guess it should be decided how we do it now.
[Image: ioncesawyouholleringint.jpg]
Thanked by:
#22
(10-25-2009, 11:03 PM)Arthur Wrote:
(10-25-2009, 10:56 PM)koopaul Wrote: Okay just remember that in Brawl his body is either facing the screen or away from it. I don't know if that's what we're doing here.

I think that was because it was mostly WarioWare Wario's style of movement, which of course applied to both because it was pretty much just a skin change around the 3d model. But since we're using sprites anyways, as long as the animations are the same length they don't have to be identical.
But yeah, I guess it should be decided how we do it now.

this may be difficult, but what if we made Wario have two different movements the plumber Wario, and walks like he does in the Wario Wii game (forgot what it was) and is in the stance right now, and the Biker Wario is in the stance in Brawl, and walks like it.
Thanked by:
#23
Yeah, keep in mind that the sprites don't have to be 100% faithful to Brawl.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
#24
Um I don't think we're going to change the movements from Biker Wario to Overalls Wario. Its just an appearance change right Ton?

Thanked by:
#25
(10-25-2009, 11:10 PM)Tonberry2k Wrote: Yeah, keep in mind that the sprites don't have to be 100% faithful to Brawl.

Yeah, although it might be easier to sprite WarioWare movement (as it's more sharp and jaggedy - almost similar to G&W) I think I would prefer regular Wario movement.
[Image: ioncesawyouholleringint.jpg]
Thanked by:
#26
Hm then that goes to question how he's going to run.

Thanked by:
#27
(10-25-2009, 11:06 PM)mutantyoshi Wrote: this may be difficult, but what if we made Wario have two different movements the plumber Wario, and walks like he does in the Wario Wii game (forgot what it was) and is in the stance right now, and the Biker Wario is in the stance in Brawl, and walks like it.

This is kinda what I meant, but there's two problems with that. The animations would likely be different lengths, which could be problematic for coding; and it would mean that the second costume wouldn't really be an edit so much as it would be a complete re-do - making for more spriting.

And now that I think of it Wario has three costumes anyways. (Although, movement wise, Wario Man would be better suited to being an edit of Biker Wario anyways)
[Image: ioncesawyouholleringint.jpg]
Thanked by:
#28
I think a "re-skin" is the way to go with the sprites.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
#29
So would Wario look better with the purple Pikmin's purple palette?
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
#30
Hm I wonder why we're starting with Overalls Wario.

Thanked by:


Forum Jump: