Users browsing this thread: 27 Guest(s)
Project: Oracles Reborn
the hair and hat are suppost to move while hes walkin but like I said before the side view could use work
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by:
Maybe someone should like, referance from the FSA Link? I like how that one looked.
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by:
isnt four sword adventure link the same as minish cap link?
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by:
Not exactly.

They have differences, im sure.
Any noise annoys an oyster, but a noisy noise annoys an oyster more.
Thanked by:
(11-02-2009, 07:49 AM)nicktheslayer Wrote: Not exactly.

They have differences, im sure.

when i looked it up lastnight the were the same
if you look on tsr you will see that they are the same fsa just uses less frames
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by:
They use a slightly different pallet aswell, though it's not much of a difference.

Oh, and Nick, your "[s] [/s ]" is screwing up the reply system.
Thanked by:
I dont think the messing up the reply system is as bad as losing my cool name...


Well, if its the same, go ahead and use it. Id try, but i can only do inanimate objects.
Any noise annoys an oyster, but a noisy noise annoys an oyster more.
Thanked by:
[Image: example.png]
thats the difference right there
if we use that the link as a ref will look to much like minish cap link
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by:
I didn't say use him.

Son of a- I knew it was super similar.

If we can just get it to look more like that, but not too much...
Okay, I've thought it over and...what if we just went with Minish Cap style instead of making a new one? It would honestly save a lot of work for us, and for Link, Din, and Nayru, we would pretty much just have to edit them into different poses, and for the tiles, well I'm sure that we could use them if we got proper rips, but we would still probably make new ones for the dungeons and certain areas.

And we will have to still revise link to give him the brown sleeves and hairstyle that he has in the Oracle games.
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by:
That was an idea i had, but i decided not to say anything.

I think its a great idea though!

Wait, will you not use my tiles now? I could edit them later with the MC pallet. (Hey, can you post an MC pallet? That would really help!)
Any noise annoys an oyster, but a noisy noise annoys an oyster more.
Thanked by:
I didnt say use him either I said use him as a ref,but thats a good idea you came up with its not gonna have the original look you were looking for but it will still be good I put the MC pallet up as an attachment, if you dont wanna do it that way I already started to edit your link and make it more that style
here it is
   
it animates good the only thing i didnt like was the side burns but thats a simple edit

   
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by:
I have not the foggiest why you need an MC pallet but whatever.
That's a pretty good edit you have there, though It has too much sell-out. (I was talking about the cap)

In case anyone needs more references, here you go. It's pretty big though.
And I did NOT rip this.
Thanked by:
But his hair needs MORE sell out. It looks pretty good, nice job. I was just gonna say edit the MC Link to have a bit of a darker tunic, yellow band on the hat, brown sleeves, and the hairstyle.
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by:
do you still want that link or no???
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by:
yeah. Just touch him up and make the hair bobbing vary a bit more.
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by:


Forum Jump: