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Project: Oracles Reborn
are you guys giving up I havent really seen anything except for me trying to edit link ????
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
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(idk why but you cant see my last post but this is going to end
up being a double post and sorry about that right after
someone post here ill delete the other one)

I started to edit the zoras to idk why i was just bored
so here it is tell me what you think ....idk why i did the different colors
just messing around with it

[Image: zora.png]
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
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It looks pretty good...but that fin...it just doesn't look right. Also they could stand to be taller.

By the way, D, could you please try and type in textspeak? It's rather annoying...
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
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Which fin are you talking bout ?
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
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The one on the back of his head...it's just random. You could try making it show in the back over his shoulder.
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
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ok I will fix it.
[Image: zora-1.png]
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
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Nice. Just take his arms off his hips and he's good to go.
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
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ok cool!
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
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Hey D.m, could you attache the zoras?

I know thats usually frowned upon, but thats the only way i can see whats going on.
Any noise annoys an oyster, but a noisy noise annoys an oyster more.
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(11-15-2009, 12:23 PM)nicktheslayer Wrote: Hey D.m, could you attache the zoras?

I know thats usually frowned upon, but thats the only way i can see whats going on.

no problem
what are the trees and stuff gonna look like?


Attached Files Thumbnail(s)
   
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
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Because this topic is slowing down, i have a question. Are there any tiles i can do, that arent already done for MC?
Any noise annoys an oyster, but a noisy noise annoys an oyster more.
Thanked by: D.moffett1990
Dungeons, trees could use some customization, buildings, statues, landmarks, etc.
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
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FFFFFFFF I just noticed the OR thread on ZFGC.
November 1st? Pretty long time ago, but if you want, I think we could still could get something going there too.
If you haven't noticed yet, That place holds loads of great spriters and programmers. If we could get that thread going nicely over there, I'm sure there would be someone there to help us out. But the question is are we going to say "nuts to the new style" and use MC/FSA instead?

Anyways, I haven't really posted any progress on this for a long while now, so I've decided it's finally time for me to get my ass off the couch and sprite!
Just gimme the latest version of Link and I'll get going~
Thanked by: D.moffett1990
(12-05-2009, 08:48 AM)Shadow Computer Wrote: FFFFFFFF I just noticed the OR thread on ZFGC.
November 1st? Pretty long time ago, but if you want, I think we could still could get something going there too.
If you haven't noticed yet, That place holds loads of great spriters and programmers. If we could get that thread going nicely over there, I'm sure there would be someone there to help us out. But the question is are we going to say "nuts to the new style" and use MC/FSA instead?

Anyways, I haven't really posted any progress on this for a long while now, so I've decided it's finally time for me to get my ass off the couch and sprite!
Just gimme the latest version of Link and I'll get going~

heres what i did along with blackboo's stuff and nicktheslayers sword
[Image: blkboonmine.png]
[Image: orb21.png][Image: orb22.png][Image: orb23.png]
Thanked by: S-Cpu
So, is my sword motion blur animation the final version? That is, asuming we continue our original style?
Any noise annoys an oyster, but a noisy noise annoys an oyster more.
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