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04-29-2009, 06:14 AM
(This post was last modified: 04-29-2009, 07:59 AM by Shadowth117.)
That wiimote is totally screwed up...
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays
You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
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04-29-2009, 06:41 AM
(This post was last modified: 04-29-2009, 06:59 AM by Shadowth117.)
I'm not sure why it looks like that. That's how it ripped. I can try to find another converter, but that's the best I can do for now.
Edit: Okay I found a MUCH better converter. The other one didn't rip the transparency right at all. I'll upload a fixed sheet soon.
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What in the heck...?! Is everything in regards to Wii and GCN games considered textures, even if they aren't used on 3D models themselves?!?!?! DANG!!! o_O
Posts: 2,144
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Well technically they do have 3D models. Its just that you don't notice because they're completely flat. Unfortunately, nowadays models are generally used instead of sprites. This is particularly vexing for Geometry Wars. I tried to rip the stuff from the PC version, but well it only had 4 textures. 2 of these were invisible squares used for god knows what while one was the Bizarre Creations logo. The last was just a grey, pillow shaded line that was colored through the game's programming and used as a texture for a bunch of flat pieces that make up the models. While this allows for some neat particle explosions, I was disappointed when I actually tried to rip from the game. :/