03-12-2010, 06:21 PM
Users browsing this thread: 53 Guest(s)
Ryan's Submissions v2.0
|
Thanked by: Ton
04-16-2010, 07:32 PM
04-29-2010, 07:00 PM
04-29-2010, 08:09 PM
Both for the SNES?
04-30-2010, 11:12 AM
Ok, is Metal Max 2 for the SNES or GBA? It was on both systems. I'm going to guess SNES.
04-30-2010, 11:08 PM
Metal Max 2 is for SNES
05-21-2010, 10:39 PM
Megaman Battle Network 2:
Kotobuki Town I will rip the inside of the Condominium (Glowing Building) But it will be a separate sheet Thanked by: Garamonde
05-22-2010, 04:12 PM
Oooh, nice!
The backgrounds of the MMBN series are beautiful, thx Thanked by: Garamonde
05-26-2010, 05:04 PM
Megaman Battle Network 2
Gospel Server 1 Gospel Server 2 I am not ripping the Apartment Computer. However I will try and rip the WWW Area (Bonus area)
06-14-2010, 10:17 PM
Thanked by: redblueyellow, Garamonde
06-15-2010, 01:25 PM
Honestly, I liked this "realistic" style better than the cartoony one used during the latter sequels.
06-15-2010, 06:12 PM
06-15-2010, 06:52 PM
You know, I was thinking of ripping the Dark Man backgrounds a few days ago, but now that you're working on them, I won't have to.
(EDIT: Oh, yeah! That reminds me. I added some things you missed to your Gravity Man and Stone Man background rips. I added a few animated things onto Gravity Man's stage sheet [the drills and the blinking boxes, mainly, and I've also included the other three frames for the two segments where the background "animates" when you move], and I've added two hidden rooms that you missed onto Stone Man's stage sheet. Feel free to do whatever you want with those, I just thought that I'd help you out there.)
03-08-2011, 04:55 PM
Rise from your grave!
Anyway... It's Been a Long time Since I did this Touhou: Mystic Square Extra Stage I'm Currently at the moment ripping Lyunpii (Fury Grunt Mecha) and Raftcranz (Protagonist) from SRWJ I am not going to half ass it. Every attack Animation will be ripped. I got most of Raftcranz Attack Animations, except Rifle Final, Claw Final, and the SFX (Slashes/sparks). Some may be hard to figure out though... If I must, I will probably leave some of the SFX out of the sheet and put it on a seperate one. Thanked by: Ton
|
« Next Oldest | Next Newest »
|