Posts: 698
Threads: 19
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Resubmitting:
Touhou: Mystic Square
Extra Stage
Changed the White in the stars to an off white so that no other colors bleed through when scrolling it. I forgot to do that earlier.
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Threads: 4
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Oh man, nice to see you ripping and kicking ass once again.
Posts: 698
Threads: 19
Joined: May 2008
Posts: 698
Threads: 19
Joined: May 2008
Posts: 698
Threads: 19
Joined: May 2008
03-11-2011, 10:14 AM
(This post was last modified: 03-11-2011, 10:16 AM by Ryan914.)
Lotus Land Story:
Extra Stage
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Super Robot Wars J:
Lyunpii
I did not add the Effects on Purpose, too difficult to rip the Beam Rifle blasts. If someone wants to make a sheet of just the effects alone, go for it.
Yeah, Lyunpii sucks, it is a redshirt unit after all.
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Reason I was gone for so long was that my old Comp was fubared
Anyway
Resubmitting:
Metal Max Returns
Wolf
Added:
Guns (You can't buy them in any store in the game)
2nd Palette to match his overworld sprites: Hair and inside cape in battle is differently colored.
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03-17-2011, 05:49 PM
(This post was last modified: 03-17-2011, 05:50 PM by Davy Jones.)
Hey Ryan, do you remember your old item sheet from Star Ocean?
I checked it with some screenshots from the original game and noted that the quality of your sheet screwed up. I decided to grab the items from DE (he has an interest to spread his work) and ripped all the things which are missing:
Unfortunately, three items (displayed as "low quality") are missing:
- Mirage Robe
- Xi Feng Jiu
- Shamisen
I have problems with the hex codes and I wonder if you could help me out with that (credits are self-evident).
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Code for items
7E747DXX Character in Slot 1 Weapon Slot Byte 1
7E747E01 Character in Slot 1 Weapon Slot Byte 2
Item Digits
10D Xi Feng Jiu
1F3 Mirage Robe
In other words, you need to use two codes, The first code for the item being modified and the second for the place you are going to modify them in. In other words, Byte 2 last 2 digits; 01, is the first digit of the 3 digits needed, Byte 1's last two digits: XX are the remainder needed for the modification.
Only use a 1 digit code for the Shamisen:
It's kind of confusing
So I will tell you the codes myself:
Xi Feng Jiu:
7E747D0D
7E747E01
Mirage Robe
7E747DF3
7E747E01
Shamisen:
7E747D21
Do not use Byte 2 for the shamisen.
In other words you have to put the byte code forwards and rearrange the modifier digits
For example: 01 F3 in the items becomes F3 01 in the actual code
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Ok, I've got the Xi Feng Jiu and the Mirage Robe, but the code for the Shamisen does not work. I just used the 7E747D21 code with zsnes, but my character in slot A just got Rika's Portrait.
http://shrines.rpgclassics.com/snes/so1/hacking.shtml
The 21 in the code for the shamisen is the same number as for the Portrait.
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Then just try the other method like the others you needed to rip
Anyway
Metal Max 2:
Nobotoke Village
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Nothing works, I can just create items from the second item set, but not from the first (where the shamisen is).
Could you instead try it? It's no big deal if you don't want to do it, then I'll just submit it without the Shamisen (which is unused anyway).
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Metal Max 2:
Noguchi Chemical Plant
Just like Metal Max 1 and Metal Max Returns, this is the only location where you can get the revivification capsule.
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