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redblueyellow's submissions
Awesome. Great job, man. Big Grin
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Battle Chips and Large Portraits added 7/5:

[Image: chipimagesicon.png][Image: largeportraitsicon.png]

Megaman Battle Network 4.5

On a side note, for the Inazuma Eleven characters (specifically the playable characters), most of them can have at least 4 uniforms that they can wear, so I was thinking about doing a piece-together sheet for each of the characters, where there is a sheet for each uniform and separate sheets for each of the characters (or for each main team).
[Image: CvlJ7PI.png]
Currently working on: moving
Thanked by: Ton
Robin and Yuka added 7/6:

[Image: robinicon.png]

One Piece: Going Baseball

[Image: Yukaicon.png]

Inazuma Eleven
[Image: CvlJ7PI.png]
Currently working on: moving
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So I'm not quite sure, but I'm going to guess that the two characters on the last Inazuma Eleven bunch of sheets were playable and Yuka is an NPC?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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They're actually all NPC's so far.

Good rips though!
Thanked by: Ton
Yeah, so far all of the characters I've ripped have been NPCs. I'll make sure to specify which sheets go where on my later updates.
[Image: CvlJ7PI.png]
Currently working on: moving
Thanked by: Ton
Elebee added 7/7:

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Megaman Battle Network 3.
[Image: CvlJ7PI.png]
Currently working on: moving
Thanked by: Ton
(06-29-2010, 11:12 AM)redblueyellow Wrote: Tora and Twins added 6/29:

[Image: toraicon.png][Image: twinsicon.png]

Megaman Battle Network 3.

Wait, you ripped the twin virus with the list viewer, right? I believe those glowing animations aren't used. They're just palette changes and have no animation value associated with it. I know it's already submitted, but I thought you should know.
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(07-08-2010, 01:29 PM)megarockexe Wrote: Wait, you ripped the twin virus with the list viewer, right? I believe those glowing animations aren't used. They're just palette changes and have no animation value associated with it. I know it's already submitted, but I thought you should know.

Yep, I used the sprite list viewer for ripping it. I noticed that the glowing animation wasn't used when I was going through my save game, but because I noticed it on the list viewer, I put it on the sheet. I can remove it if you want since they aren't actually seen in the game.
[Image: CvlJ7PI.png]
Currently working on: moving
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sprite list viewer?

I googled it and only got mmbn stuff. does it work on mmbn only or is it any game(or at least any gba game)?
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(07-08-2010, 02:50 PM)Burn Wrote: sprite list viewer?

I googled it and only got mmbn stuff. does it work on mmbn only or is it any game(or at least any gba game)?

It only works for the battle network series, but it is still a huge help for ripping.
Hospital added 7/8:

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Inazuma Eleven (map)
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Currently working on: moving
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... added 7/10:

[Image: Daisukeicon.png]

Inazuma Eleven (NPC)

[Image: arlongicon.png][Image: hinaicon.png][Image: jangoicon.png]

One Piece: Going Baseball

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Pokemon Heart Gold/ Soul Silver

[Image: antigravitybikeicon.png][Image: armoredroboticon.png][Image: clovericon.png][Image: snowmobileicon.png][Image: turbosubmarineicon.png]

Totally Spies

The Pokemon Heart Gold/ Soul Silver sheet is just an update with english.

Also, I'll be gone for about 2 weeks on vacation starting on Monday, so I won't be adding any new sheets.
[Image: CvlJ7PI.png]
Currently working on: moving
Thanked by: Ton
Before I leave to go on vacation on Monday, I might try to squeeze in a rip or two before I leave, but I was wondering if anyone knew if the back sprites from Pokemon Platinum were the same as in Diamond and Pearl. I am currently ripping the back sprites of the 3rd and 4th generation from Platinum, but if they are the same sprites as in Diamond and Pearl they should fit in that section.
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Currently working on: moving
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Pokémon #252-386 added 7/12:

[Image: backspritesicon.png]

Working on the 4th generation sprites now, should have the sheet up when I get back from vacation.
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Currently working on: moving
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Pokémon #387-493 added 7/17:

all sprites
without platinum exclusives
[Image: backsprites2icon.png]

Finished the 4th generation, but since I ripped it from Platinum version, there were some extra sprites that I ripped. I made two separate sheets; one with all of the sprites and one that omitted the sprites available to platinum (rotom forms, giratina origin and sky form shaymin).

Also, as I am only back for today from vacation, I won't have another update for about 10 days. I am going on vacation again for a while.
[Image: CvlJ7PI.png]
Currently working on: moving
Thanked by: Ton


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