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06-13-2009, 03:19 PM
(This post was last modified: 06-27-2009, 09:39 AM by dimebagplan.)
Hi all !
I am testing some stuff about how can i create some RPG Engine with Adobe Flash.
The Engine is full 2D.
For now, i am working on the battle mode.
(With Final Fantasy Time Event).
//----------------------------
RPG EnGine --------------------------
//-- Battle Mode 0.2 -----------------------------------------------
//----------------------------------------------------------------------
http://perso.numericable.fr/dimebagplan/rpg2/rpg.html
//------------------------------------------------------------------------------
//-- Battle Mode 0.1 -----------------------------------------------
//----------------------------------------------------------------------
http://perso.numericable.fr/dimebagplan/rpg/rpg.html
//------------------------------------------------------------------------------
Screenshot
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I love you right now for using BOF4 graphics and style
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interesting, ill be looking forward to more progress
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(06-13-2009, 03:52 PM)Gizmonicgamer Wrote: I love you right now for using BOF4 graphics and style
thisthis
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Thanks for all your positive comments.
I really hope i can give you a demo at least before next sunday. (With just one attack).
For this project i will divide the programming into 4 parts.
- The World Map
- In City Action
- Menus, Items, Save
- Battle Mod
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Here is a test of a creation of menus.
It is oriented Object Programming, so once the Class is done i can use it in every project i want.
[Classes are independent line of code that are usable in your main application]
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This looks great - far too hicg resolution for me to sprite to though u.ú
i hate myseeeelf. I said i´d help you on that pm one hundred weeks ago.
Sorry for my mistakes on english, people..... I am Brazilian, and to worsen that... i learnt english playing Final Fantasy and asking my mother.
EDIT: Now, 4 years have passed, and I`m an english teacher.
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06-17-2009, 07:52 AM
(This post was last modified: 06-17-2009, 07:52 AM by dimebagplan.)
2 New Screenshots of
Battle Mode !
Quote:This looks great - far too hicg resolution for me to sprite to though u.ú
i hate myseeeelf. I said i´d help you on that pm one hundred weeks ago.
Please don't hate yourself
Thanks your for your support !
The Battle System will be similar to Final Fantasy with the ATB bar.
The In Town System will be similar to Saga Frontier 2.
cya.
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Won't it be too slow in Flash?
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(06-17-2009, 07:53 AM)Mr. Buttbutt Wrote: Won't it be too slow in Flash?
I don't this so.
But with Flash, speed can be affected with different parameters.
For example, with Internet Explorer and Firefox, speed can change.
Also, Full Screen can slow down the framerate.
For the first demo, in my html page, the Flash object will be sized 640*480 pixels.
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06-19-2009, 11:52 AM
(This post was last modified: 06-19-2009, 11:52 AM by dimebagplan.)
//----------------------------
RPG EnGine --------------------------
//-- Battle Mode 1.0 -----------------------------------------------
//----------------------------------------------------------------------
http://perso.numericable.fr/dimebagplan/rpg/rpg.html
//------------------------------------------------------------------------------
This demo are the foundation of the program.
For sure, there is no features at all but, this base is important.
For next versions, i will be able to add more interesting features.
cya.
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It works quite well. Keep going.
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Yeah, it works allright. Choosing "Attack" is X if anyone is wondering.
You have my full support, if you ever need some help, just tell us, we'd be willing to help.