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Solid Snake in TWEWY style.
First thing I've done in absolutely ages, and it took me too long...
I realised towards the end that snake is mirrored because of my reference, but I'm not changing it now.
C+C please?
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No one?
And yes double post.
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Too much banding. The overall structure seems alright, but I don't feel the face matches the style very much. The outline is also a tad jagged. I'd work on smoothing things out a bit. Not bad.
- Face is too round
- Pillowed in some areas
- Not the best pallete choice in some areas
- A little too much 'AA in some areas
- Snake's nose is a little too big
And grab a reference of some of the older characters in this game, it might help.
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also, fic the anatomy, the torso specially isnt not really conected to the legs
this looks awesome, just fix his face a lil bit
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It might just be me, but the necks seems a tad too skinny.
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Don't know if this is an improvement. Made the head taller, so it is less rounded. Tried chaning the nose, came out weird. I haven't tried the enitre face yet. Made the neck thicker, and smoothed out the outside lines (as well as small fix to his right leg where it was still single line).
I'm not sure what you mean by fixing the torso...
And where is the pillowing? Not that I doubt there is some, I just can't see it...
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Also notice on that ref the neck is way thicker than in your drawing.
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I know, but I want it to be in style
http://www.spriters-resource.com/ds/iaww/sheet/1685
The necks seem generally quite thin
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(07-02-2009, 02:48 PM)OrangeRakoon Wrote: I know, but I want it to be in style
http://www.spriters-resource.com/ds/iaww/sheet/1685
The necks seem generally quite thin
Well yeah, since most of the characters are thin themselves. Snake is a ripped gentleman.
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I think his chin needs ro be a little more square, and his eyes are a little weird to me, but I can't say why.