Users browsing this thread: 9 Guest(s)
Some new sprites
#31
Mario and Luigi's walking looks really odd, more like there shuffling across the ground or doing a strange dance.
[Image: randomimage.cgi]
Thanked by:
#32
these are wonderful, i especially love the mosquito bee guy and sudowudo
Thanked by:
#33
The legs need to be more dynamic. Like Goemar said, they look like they're shuffling.

Try moving them farther front and farther back.
Thanked by:
#34
(10-20-2009, 05:04 AM)SengirDev Wrote: The legs need to be more dynamic. Like Goemar said, they look like they're shuffling.

Try moving them farther front and farther back.

The basic walking animation properties (three unique frames total, one of which is the standing still pose) were copied off of the Mario & Luigi series, where most characters walk like that. But you're right, I need to add more motion to the legs.

[Image: Shroob_Animation_by_Neslug.gif]
Shroob.
Thanked by:
#35
Make more difference in the frames.

and

I love the Shroob, looks nice
Thanked by:
#36
(10-20-2009, 07:10 AM)SengirDev Wrote: Make more difference in the frames.

My main issue is the smoothness. I'm trying to stick to 3 frames for walking characters and 4 frames for floating characters so if there's too much movement, it won't look as smooth. But like I said, I'll try my best to update them soon.
Thanked by:
#37
Peach's face looks too round and fat, but the rest looks good.
Thanked by:
#38
Okay I'll try to fix Peach's face too. I didn't really like it myself, either.

[Image: Shroob_Animation_by_Neslug.gif]
Gave Shroob that raygun blaster thing.
Thanked by:
#39
Shroob makes me happy.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by:
#40
the shroob's idle looks too mechanical
Thanked by:
#41
when the shroob fires his blaster, he looks like he's doing a major tapping of his feet. and also, I don't have an also, Cute and is shroob a ballerina or something? cause if he is, I think that I'm missing out on a funny game if shroob is in it XD tippy-toes.
Thanked by:
#42
(10-20-2009, 01:32 PM)Thermic Wrote: the shroob's idle looks too mechanical

I tried to go for an alien look.

Mario & Luigi: BiS day today it seems.
[Image: Map_Magikoopa_by_Neslug.gif] [Image: Map_Scutlet_by_Neslug.gif] [Image: Map_Fawful_by_Neslug.gif]

...I should make the Magikoopa bigger, he looks so small compared to Fawful.
Thanked by:
#43
I love Kamek, and hoopster.
Gifts
[ PK - TomGuycott - MoneyMan ]
Thanked by:
#44
It's not a Hoopster but actually a Scutlet, an enemy from M&L:BiS. But I can see the resemblance.

New --- Old
[Image: New_Map_Mario_Bros_by_Neslug.gif] [Image: mapmariobrosnew.gif]
[Image: Map_Peach_by_Neslug.gif] [Image: mappeach.gif]
Thanked by:
#45
Something different this time.

[Image: New_Metool_Animation_by_Neslug.gif]
Thanked by:


Forum Jump: