The size was on purpose. I don't want the pod to be ridiculously huge. As for the cramped-ness, maybe, but there's a lot of detail i'm trying to squeeze in there. Maybe it didn't come across too well. That's why I'm asking for help.
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Well, you've got Porky himself about the right size compared to Ness:
Maybe you could hide more of Porkys body in the robot, to make it look more roomy?
The problem with the shading is that it's messy and the depth is really inconsistent. Certain parts have the sense of depth, but most of it just looks really flat and plastic-like.
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We need 1 more shade O' blue for his overalls.
(04-15-2010, 05:55 AM)Alpha Six Wrote: The problem with the shading is that it's messy and the depth is really inconsistent. Certain parts have the sense of depth, but most of it just looks really flat and plastic-like.
I completely agree. And I've asked for help on it several times, but nobody has taken me up on it. :/
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I tried to fix him a bit. And Ton was right, Porky is bloody hard to sprite!
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I sorted out (or rather, tried to sort out) some shading issues on his face, his smile, and tried his arm.
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(04-15-2010, 06:29 AM)Iceman404 Wrote: We need 1 more shade O' blue for his overalls.
As soon as someone wants to help me fix the texture on the pod I'll start a forward-facing one.
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(04-17-2010, 04:54 PM)Tonberry2k Wrote: As soon as someone wants to help me fix the texture on the pod I'll start a forward-facing one.
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(04-17-2010, 06:27 PM)Solink Wrote: (04-17-2010, 04:54 PM)Tonberry2k Wrote: As soon as someone wants to help me fix the texture on the pod I'll start a forward-facing one.
You're clearly much better at this game than me.
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(04-17-2010, 06:27 PM)Solink Wrote: (04-17-2010, 04:54 PM)Tonberry2k Wrote: As soon as someone wants to help me fix the texture on the pod I'll start a forward-facing one.
I like how Porky's colors are now. Great Work!
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i didn't even think it was possible to make a better sprite than our current ,but i guess i was wrong. awesome job!
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