Posts: 3,964
Threads: 107
Joined: May 2008
Yeah, I can't believe that I've done this sheet in one day, but it's just grabbin' the files out of the VRAM. I spent most of the time for researching descriptions/watching youtube videos and looking for duplicate VRAMs/hidden sprites.
UPDATE
- Forest Prison: Added Chests
- Tarjon Village: Added animations for fireplace and candle holder
- Curan Abbey: Added one missing frame for the fireplace
- Rolling Stones: Added more rocks
WIP, Lady Harken:
http://img132.imageshack.us/img132/8063/ladyharken.png
Posts: 3,964
Threads: 107
Joined: May 2008
04-28-2011, 06:51 PM
(This post was last modified: 04-28-2011, 06:54 PM by Davy Jones.)
Uploaded all the new sheets up to this post.
Great stuff Davias!
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays
You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
Posts: 3,964
Threads: 107
Joined: May 2008
Nice, but you overlooked Boomerang:
http://img863.imageshack.us/img863/4596/boomerang.png
He is updated with some unused sprites.
Please also update this one:
http://img808.imageshack.us/img808/8063/ladyharken.png
Both characters are appearing with their side poses, but only Boomerang's shadow is resizing to the normal version (therefore you can say "stretched leg"). However, Lady Harken's version stays the same all the time during the cutscene, so the old description was wrong.
I did update Boomerang - you just need to refresh!
Also, will update Harken now
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays
You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
Posts: 3,964
Threads: 107
Joined: May 2008
Posts: 3,964
Threads: 107
Joined: May 2008
04-30-2011, 04:18 AM
(This post was last modified: 04-30-2011, 05:53 AM by Davy Jones.)
The last main villain:
http://img705.imageshack.us/img705/7598/mothero.png
There is only one possible enemy sheet left (textures excluded), I'm also thinking about ripping Asgard and the Proto-/Gullwing.
Posts: 3,964
Threads: 107
Joined: May 2008
(04-30-2011, 07:30 AM)Davy Jones Wrote: Misc.
http://img833.imageshack.us/img833/2327/...llwing.png
It's a bird! It's a plane! It's... a birdplane.
(04-30-2011, 10:12 AM)Mighty Jetters Wrote: It's a bird! It's a plane! It's... a birdplane. You're 20x cooler now for making that reference.
Davias, fantastic rips!
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays
You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
(05-01-2011, 03:19 AM)Dazz Wrote: (04-30-2011, 10:12 AM)Mighty Jetters Wrote: It's a bird! It's a plane! It's... a birdplane. You're 20x cooler now for making that reference.
Davias, fantastic rips!
What reference? I'm not sure I know what you mean.
Also... were you serious about me being cooler?
But yeah Davy you rock.
Posts: 3,964
Threads: 107
Joined: May 2008
05-03-2011, 04:48 PM
(This post was last modified: 05-03-2011, 04:49 PM by Davy Jones.)
Thanks, I'm currently working on these sheets:
http://img818.imageshack.us/img818/9305/...scenes.png
http://img690.imageshack.us/img690/2253/asgardfg.png
They used resized sprites to animate Asgard's limbs, I will get these poses too. Ka Dingel is complete, but one or two palettes bother me, I also have to look up a few saves for sfx descriptions.
Posts: 3,964
Threads: 107
Joined: May 2008
Yet another great rip from the one and only Davias.
How many areas or levels or whatever are in this game? Wild Arms seems rather big.
|