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Pulseblade Sprite Test - Rowan Isamashii
#1
http://pixeljoint.com/pixelart/46832.htm
http://tyvonnosaurusrex.deviantart.com/a...-138608260

[Image: rowan_spritetest.gif]

Sprite test. Still messing around with structure and build but this is what I'm thinking.
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#2
in my opinion it looks god damned awsome.
[Image: b6Bqjzn.gif]
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#3
its HUGE. but good.
One thing that does seem a bit off is the posture though, it seems like his body is leaning a bit too much to the right.

Only thing that bothers me is if you were to use this style for a game it would take FOREVER to animate...
[Image: IGBanner.png]
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#4
I'm really good at animating, so it won't be much of a problem for me.

also thanks for commentz Heart~
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#5
What about the backgrounds though? They'lll be HUGE.
[Image: IGBanner.png]
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#6
I'm turbo-lame at backgrounds, I'll probably get someone else to do them.
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#7
Even though I can see you weren't trying to do so, he still has your trademark "looking down" pose.

Make his eyes a little wider. (and by that, I mean taller. Open them more.) All of your pixel arts appear to be squinting.

Otherwise, it's huge, but great.

edit- is it just me, or are all of your pixel art's lanky/tall? lol
[Image: ndsMEF0.gif][Image: sig.gif]
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#8
(09-28-2009, 11:45 PM)Vipershark Wrote: edit- is it just me, or are all of your pixel art's lanky/tall? lol
nah, you're right, i do that with most of my PAs, it's just the style i sprite in

also, will do, props for the comment
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#9
also, as stated on PxC, it looks like his torso is facing in 3 different directions, none of which are the one his legs are facing.
[Image: ndsMEF0.gif][Image: sig.gif]
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