05-15-2012, 09:57 PM
Not the biggest deal in the world to do that. I've been editing a lot of old sheets lately to make them cleaner and such. Also some are probably okay. Not all of them, just some.
TomGuycott's Submission: The Revenge!
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05-15-2012, 09:57 PM
Not the biggest deal in the world to do that. I've been editing a lot of old sheets lately to make them cleaner and such. Also some are probably okay. Not all of them, just some.
05-16-2012, 02:37 AM
You could likely come up with a batch photoshop script to change them all for you...
08-19-2012, 01:36 AM
(This post was last modified: 08-19-2012, 01:38 AM by TomGuycott.)
Okay, posting updates to many old sheets right now.
Was missing frames on the first miniboss. Missing one frame for Max, and found some unused frames here and there. A japanese version of a Little Samson boss. I was also ripping enemies for it, but Goemar beat me to it. xD Icon for it. Unused frames. Found on that website linked in that Gundam Wing thread, and then I found the tiles they were talking about and assembled them. Same with the above, but I added a small section of tiles and parts to make it not such a small update. Added an unused frame of Kim or whatever his name was in the game. Something new! But I didn't make an icon yet. And now I've also got almost all of the Street Fighter 2010 bosses, but I only half finished the icons.. I'll post them tomorrow, I'm lazy and tired right now. xD Stuff I might do later (actual rips, not just the icons I need to do for these new ones xD): -Boss rips from Star Tropics -Last unripped boss from Little Samson (I forgot about him because of the game's multiple path system) -The japanese version of Kettle Kin.Seriously, you have to see this. -The third playable character from Ninja Warriors Again (I think I have most of him in screenshots, just not assembled yet) I'd also love to rip Wild Guns using the supposed debug code, but I can't figure out just what this page is describing. Can anyone explain it to me? http://tcrf.net/Wild_Guns Also sorry for the disjointed post, I'm tired but don't want to sleep yet. xD Thanked by: Ton, redblueyellow, Garamonde
08-19-2012, 11:51 AM
Holy...
TOOOOOON IT'S YOUR TIME TO SHIIIIIIINE! Thanked by: redblueyellow, TomGuycott
08-19-2012, 12:23 PM
All right, all right. I'll get them now and put them up later.
Thanked by: Garamonde, TomGuycott
08-19-2012, 04:23 PM
All up!
Thanked by: TomGuycott, Garamonde
08-19-2012, 06:19 PM
I just noticed something: your thread title says "TomGoycott's Submission", was that intentional?
08-22-2012, 02:02 PM
It's meant to be a nonsensical title. xD
Random submission today. I found out that Rand was missing from the playable characters in BOF2, and in addition NOWHERE on the internet even had his Shaman Fusion sprites as far as I know. Since I recently discovered how good the debug Sprite Viewer was for the game, I just whipped it up in about an hour. Thanked by: Garamonde
08-22-2012, 02:20 PM
Woo-hoo! Is anything else missing?
08-22-2012, 02:28 PM
Only if you consider cleaning up Smithy's old sheets the way he started to do as something missing. Then again, I did notice some cases where things seemed to get cut off by the screen in his older rips, so maybe some are worth reripping. I'll have to actually look hard, this game is one I'm not AS familiar with, I've just played it a bit.
08-22-2012, 03:27 PM
Awesome, I've always thought that he's some kind of bulldog. But looking closer at the sprites, he is actually a horse (never played the game, just knowing it from screenshots).
08-22-2012, 04:16 PM
08-22-2012, 04:30 PM
He's an armadillo for sure. He has an armored back and rolls into a ball on the overworld map.
08-22-2012, 04:30 PM
(This post was last modified: 08-22-2012, 04:31 PM by Davy Jones.)
@RTB: Now that you're mentioning it, yes he has these typical armadillo plates on his body.
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